Scythe
A scythe constructed for fighting (as opposed to a standard harvesting scythe) has had its blade transformed so that it extends upright from the staff, and is used much like a halberd.
A scythe can be used to make trip attacks. If you are tripped during your own trip attempt, you can drop the scythe to avoid being tripped.
Weapon Feature(s): trip
Two-Handed Melee Weapons (Martial) | ||||||||
Martial Weapons | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight | Type | Special |
Scythe | 18 gp | 1d6 | 2d4 | ×4 | | 10 lb. | Piercing or slashing | trip |
Source: Core Rulebook