Principles of Zen (General)
Your wisdom and insight can transcend your limitations.
Originally Posted by Shadowfoot of the Wizards Community forums.
- Prerequisites: Wisdom 16, Any Zen feat (Zen Archery, Zen Focus, Zen Defense, etc).
- Benefit: Select one ability, such as Dexterity, Intelligence, or Strength. When meeting the prerequisite of any feat that requires a minimum score in the selected ability, you may substitute your Wisdom score -3 to qualify. For example, if you have a Wisdom score of 16, Dexterity score of 9, and Principles of Zen (Dexterity), you can use your Wisdom score instead of your Dexterity score to qualify for any feat requiring a Dexterity score of 13 or lower, such as Dodge or Improved Grapple. You must still meet any other prerequisites of a feat chosen, such as the Improved Unarmed Attack requirement of Improved Grapple. You may apply Principles of Zen only once to qualify for a single feat; for example, if you have both Principles of Zen (Dexterity) and Principles of Zen (Intelligence), you may apply only one when qualifying for Whirlwind Attack , which requires minimum Dexterity and Intelligence scores of 13.
- Special: You can gain this feat multiple times, and its effects do not stack. Each time, it applies to a different ability.