Orc Worg Rider (Orc Fighter 2)
Born and bred for war, they are a brutish, violent species and, despite their constant infighting and backstabbing, their horde armies remain a dire threat to all races.
The few orcs brave enough, strong enough, and loathsome enough to ‘tame’ a worg, hold a powerful place in orc society: they are revered for their prowess and primal spirit yet hated out of jealousy for their powerful ally. Because of this, most exist on the fringes of orc society, more wild animal than thinking creature.
Orc worg Rider CR 1 |
XP 400 Orc fighter 2 NE Medium humanoid (orc) Init +2; Senses darkvision 60 ft.; Perception +1 |
DEFENSE |
AC 18, touch 12, flat-footed 16 (+4 armor, +2 Dexterity, +2 shield) hp 13 (2d10+2) Fort +2, Ref +2, Will +1; +1 vs. Fear Defensive Abilities bravery +1, Ferocity Weaknesses light sensitivity |
OFFENSE |
Speed 20 ft. Melee mwk battleaxe +6 (1d8+2/x3) Ranged shortbow +4 (1d6/x3) |
STATISTICS |
Strength 14, Dexterity 15, Constitution 13, Intelligence 10, Wisdom 12, Charisma 6 Base Atk +2; CMB +4; CMD 16 Feats Animal Affinity, Mounted Combat, Weapon Focus (battleaxe) Skills Handle Animal +4, Knowledge (geography) +1, Ride +6, Survival +6 Languages Common, Orc SQ weapon familiarity |
Gear |
worg, masterwork hide armor, masterwork heavy wooden shield, masterwork battleaxe, shortbow with 20 arrows, exotic military saddle |