Meiolania

Originally Posted by Raptorial of the Wizards Community forums.
Meiolania graze amongst the dry plains. Despite their lesser size compared to some great monstrosities, these turtles have a tough shell for protection. Stubby spine adorn the tail, making it a biological mace.
Meiolania | |
Medium animal | |
Hit Dice | 6d8+45 (72 hp) |
Initiative | +0 |
Speed | 10 ft. (2 squares), Swim 20 ft. (4 squares) |
Armor Class | 18 (+8 natural), touch 10, flat-footed 18 |
Base Attack/Grapple | +4/+10 |
Attack | Slam +10 melee (1d6 +6) |
Full Attack | Slam +10 melee (1d6 +6) and tail +5 melee (1d8 +3) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | – |
Special Qualities | Low-Light Vision, Low-Light Vision |
Saves | Fort +14, Ref +5, Will +2 |
Abilities | Strength 22, Dexterity 10, Constitution 25, Intelligence 2, Wisdom 6, Charisma 5 |
Skills | Hide +5, Listen -2, Spot -2, Survival +2 |
Feats | Great Fortitude, Iron Will, Toughness |
Environment | Temperate plains |
Organization | Solitary, or Pair |
Challenge Rating | 5 |
Treasure | None |
Alignment | Always neutral |
Advancement | 7-12 HD (Medium); 13-18 HD (Large) |
Level Adjustment | – |
Combat
Low-Light Vision (Ex) A creature with Low-Light Vision can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of shadowy illumination. It retains the ability to distinguish color and detail under these conditions.