Dinosaur, Torvosaurus
Originally Posted by InsanePsychoRabbit of the Wizards Community forums.
The megalosaurid Torvosaurus is the one of the largest predators of the Jurassic period. It rivals Tyrannosaurus in terms of size. The name Torvosaurus means ‘savage lizard’ and is very fitting, seeing as these ferocious carnivores prey mercilessly on anything they can catch, even taking down enormous sauropods. Torvosaurus live in savannas near floodplains, where they sometimes terrorize communities of farmers and herders.
A torvosaurus is up to 36 feet long and weighs around 2 ½ tons.
Dinosaur, Torvosaurus | |
Huge animal | |
Hit Dice | 21d8+126 (220 hp) |
Initiative | +2 |
Speed | 40 ft. (8 squares) |
Armor Class | 16 (-2 size, +2 Dexterity, +6 natural), touch 10, flat-footed 14 |
Base Attack/Grapple | +15/+31 |
Attack | Bite +23 melee (3d6+8) |
Full Attack | Bite +23 melee (3d6+8) and 2 claws +21 melee (1d8+4) |
Space/Reach | 15 ft./10 ft. |
Special Attacks | Improved grab, worry |
Special Qualities | Low-Light Vision, Scent |
Saves | Fort +17, Ref +14, Will +9 |
Abilities | Strength 26, Dexterity 14, Constitution 21, Intelligence 2, Wisdom 15, Charisma 8 |
Skills | Hide -1, Listen +15, Spot +15 |
Feats | Alertness, Horrific Roar, Improved Natural Attack (bite), Improved Natural Armor, ImprovedToughness, Multiattack, Run, Track |
Environment | Warm plains |
Organization | Solitary or pair |
Challenge Rating | 9 |
Treasure | None |
Alignment | Always neutral |
Advancement | 22-34 HD (Huge), 35-42 HD (Gargantuan) |
Combat
A torvosaurus preys upon just about everything that moves. It strategy is to charge in and bite. When attacking a smaller creature, the torvosaurus grabs it and thrashes it about until it dies.
Improved Grab (Ex): To use this ability, a torvosaurus must hit an opponent of up to one size smaller with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and begins to worry the
opponent the following round.
Worry (Ex): When a torvosaurus grabs hold of a smaller creature with its Improved Grab ability, it thrashes it back and forth. A torvosaurus deals bite damage each round it maintains a grapple with an opponent until the opponent escapes or dies, or until the torvosaurus is killed.
Skills: A torvosaurus has a +2 racial bonus on Listen and Spot checks.
Horrific Roar
Originally Posted by Nilbog of the Wizards Community forums.
Horrific Roar [General]
Prerequisites: Size Large or larger, type animal, magical beast, or dragon.
Benefit: You can roar up to three times per day as a standard action. This roar forces all creatures within a 40-foot radius to make a Will save (DC
10 + 1/2 your Hit Dice + your Charisma modifier) or be shaken for 2d4 rounds.