Lycanthrope, Wereshark
This muscular creature has a human body, but the head of a ravenous shark, complete with jet black eyes and razor-like teeth.
[This content was created by Paizo Publishing LLC for the Pathfinder rules but is not from the Pathfinder RPG product line.]
In either humanoid form, a wereshark is generally burly, has a mouth full of unusually large and crooked teeth, and is crude and bullying.
Lycanthrope, Wereshark (Hybrid Form) CR 3 |
XP 800 Human natural wereshark barbarian 2 CE Medium humanoid (human, shapechanger) Init +2; Senses Blindsense 30 ft., Low-Light Vision, keen scent; Perception +7 |
DEFENSE |
AC 20, touch 10, flat-footed 18 (+4 armor, +2 Dexterity, +6 natural, -2 rage) hp 30 (2d12+12) Fort +8, Ref +2, Will +4 Defensive Abilities uncanny dodge; DR 10/silver |
OFFENSE |
Speed 40 ft. Melee mwk trident +10 (1d8+9), bite +3 (1d8+3 plus curse of lycanthropy) Special Attacks rage (9 rounds/day), rage powers (raging swimmer +2) |
STATISTICS |
Strength 23, Dexterity 14, Constitution 21, Intelligence 8, Wisdom 15, Charisma 10 Base Atk +2; CMB +8; CMD 18 Feats Power Attack, Weapon Focus (trident) Skills Climb +9, Perception +7, Survival +7, Swim +9 Languages Common SQ change shape (human, hybrid, and shark; polymorph), lycanthropic empathy (sharks and dire sharks), fast movement |
BASE STATISTICS |
When not raging but while still in hybrid form, a wereshark barbarian’s statistics are:AC 22, touch 12, flat-footed 20; hp 26; Fort +6, Will +2; Melee mwk trident +8 (1d8+7), bite +1 (1d8+2 plus curse of lycanthropy); Strength 19, Constitution 17; CMB 6, CMD 18; Climb +7, Swim +7 |
Lycanthrope, Wereshark (Human Form) CR 3 |
XP 800 Human natural wereshark barbarian 2 CE Medium humanoid (human, shapechanger) Init +1; Senses Low-Light Vision, Scent; Perception +7 |
DEFENSE |
AC 13, touch 9, flat-footed 12 (+4 armor, +1 Dexterity, -2 rage) hp 28 (2d12+10) Fort +7, Ref +1, Will +4 Defensive Abilities uncanny dodge |
OFFENSE |
Speed 40 ft. Melee mwk trident +8 (1d8+4) Special Attacks rage (8 rounds/day), rage powers (raging swimmer +2) |
STATISTICS |
Strength 18, Dexterity 12, Constitution 19, Intelligence 8, Wisdom 15, Charisma 10 Base Atk +2; CMB +6; CMD 15 Feats Power Attack, Weapon Focus (trident) Skills Climb +7, Perception +7, Survival +7, Swim +7 Languages Common SQ change shape (human, hybrid, and shark; polymorph), fast movement, lycanthropic empathy (sharks and dire sharks) |
BASE STATISTICS |
When not raging but in human form, a wereshark barbarian’s statistics are: AC 15, touch 11, flat-footed 14; hp 24; Fort +5, Will +2; Melee mwk trident +6 (1d8+2); Strength 14, Constitution 15; CMB 4, CMD 15; Climb +5, Swim +5 |
ECOLOGY |
Environment any oceans or coastlines Organization solitary, pair, or shiver (3-6) Treasure NPC gear (chain shirt, masterwork trident, other treasure) |
Section 15: Copyright Notice – Pathfinder Campaign Setting: Isle of the Shackles Pathfinder Campaign Setting: Isles of the Shackles © 2012, Paizo Publishing, LLC; Author: Mike Shel. |