Domain, Knowledge
Granted Powers: You are a scholar and a sage of legends. In addition, you treat all Knowledge skills as class skills.
Lore Keeper (Sp): You can touch a creature to learn about its abilities and weaknesses. With a successful touch attack, you gain information as if you made the appropriate Knowledge skill check with a result equal to 15 + your cleric level + your Wisdom modifier.
Remote Viewing (Sp): Starting at 6th level, you can use Clairaudience/Clairvoyance at will as a spell-like ability using your cleric level as the caster level. You can use this ability for a number of rounds per day equal to your cleric level. These rounds do not need to be consecutive.
Knowledge Domain Spells:
- Comprehend languages,
- Detect Thoughts Allows “listening” to surface thoughts.
- Speak with dead
- Divination M Provides useful advice for specific proposed actions.
- True Seeing M Lets you see all things as they really are.
- Find the Path Shows most direct way to a location.
- Legend Lore M F Lets you learn tales about a person, place, or thing.
- Discern Location Reveals exact location of creature or object.
- Foresight “Sixth sense” warns of impending danger.