Holy Warrior (Human Paladin 7)
Holy warriors are divinely sanctified and anointed warriors, raining death with bow and blade upon the forces of darkness and bringing hope and rescue to the desperate. Holy warriors are versatile combatants and could be masters of a temple or monastery.
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DESCRIPTION
A holy warrior might command ten temple guards (as guards, CR 9), while a pair of holy warriors might escort a priest (CR 10). A half dozen could be a saint’s honor guard (CR 13).
Holy Warrior CR 6 |
XP 2,400 Human paladin 7 LG Medium humanoid Init +3; Senses Perception +4 Aura courage (10 ft.) |
DEFENSE |
AC 20, touch 13, flat-footed 17 (+7 armor, +3 Dexterity) hp 51 (7d10+13) Fort +8, Ref +7, Will +6 Defensive Abilities divine grace +2; Immune disease, fear |
OFFENSE |
Speed 20 ft. Melee +1 greatsword +10/+5 (2d6+4/19-20) or lance +9/+4 (1d8+3/x3) or dagger +9/+4 (1d4+2/19-20) Ranged +1 composite longbow +11/+11/+6 (1d8+3/x3) or dagger +10 (1d4/19-20) Special Attacks smite evil (3/day, +2 attack and AC, +7 damage) Spell-Like Abilities (CL 7th; Concentration +9) At Will – detect evil Paladin Spells Prepared (CL 4th; Concentration +6) 2nd – eagle’s splendor 1st – Bless Weapon, divine favor |
STATISTICS |
Strength 14, Dexterity 17, Constitution 12, Intelligence 10, Wisdom 8, Charisma 14 Base Atk +7; CMB +9; CMD 22 Feats Deadly Aim, Manyshot, Point Blank Shot, Power Attack, Rapid Shot Skills Craft (armor) +4, Craft (weapons) +4, Diplomacy +6, Handle Animal +6, Heal +4, Knowledge (nobility) +4, Knowledge (religion) +4, Perception +4, Ride (Dexterity)+10, Sense Motive +4 Languages Common SQ aura of good, channel positive energy (DC 15, 4d6), divine bond (weapon +1), lay on hands (3d6, 5/day), mercies (fatigued, dazed) Gear +1 breastplate, +1 greatsword, +1 composite longbow (+2 Strength) with 20 arrows, 10 cold iron arrows, and 10 alchemical silver arrows, dagger, lance, silver Holy symbol, light horse (combat trained) with military saddle Boon A holy warrior can accompany the PCs for up to 3 days on a mission consistent with his alignment or can send a squad of up to four temple guards (as guards) for 1 day. |
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Pathfinder RPG GameMastery Guide, © 2010, Paizo Publishing, LLC; Authors: Cam Banks, Wolfgang Baur, Jason Bulmahn, Jim Butler, Eric Cagle, Graeme Davis, Adam Daigle, Joshua J. Frost, James Jacobs, Kenneth Hite, Steven Kenson, Robin Laws, Tito Leati, Rob McCreary, Hal Maclean, Colin McComb, Jason Nelson, David Noonan, Richard Pett, Rich Redman, Sean K Reynolds, F. Wesley Schneider, Amber Scott, Doug Seacat, Mike Selinker, Lisa Stevens, James L. Sutter, Russ Taylor, Penny
Williams, Skip Williams, Teeuwynn Woodruff.