“The Melodic Marvel: Academy Performer (Human Bard 3)”
A musical performer who’s studied at an academy is highly regarded for their knowledge and skill in music. These performers are often trained in religious institutions, such as monasteries, where they learned to sing and play instruments like the lute, harp, or flute.
An Academy performer is expected to have a strong understanding of music theory, as well as the ability to read and write music. They will often perform in courts and noble houses, entertaining guests with their singing and playing.
In addition to their musical talents, Academy performers ae expected to have knowledge of other arts, such as poetry and dance, to enhance their performances. They are also often multilingual, able to sing and perform in various languages.
Performances by Academy musicians were highly sought after, as they are considered to be amongst the most skilled and knowledgeable performers. Academy performers play a significant role in society, providing entertainment and cultural enrichment to the upper classes.
Academy Performer CR 2
XP 600
Human Bard 3
CN Medium humanoid (human)
Init+2; Senses Perception +5
DEFENSE
AC 17, touch 12, flat-footed 15 (+4 armor, +2 Dex, +1 shield)
hp 20 (3d8+3)
Fort +1, Ref +5, Will +4; +4 vs. bardic performance, language-dependent, and sonic
OFFENSE
Speed 30 ft.
Melee mwk rapier +5 (1d6+1/18–20) or whip +4 (1d3+1 nonlethal)
Ranged shortbow +4 (1d6/×3)
Special Attacks bardic performance 11 rounds/day (countersong, distraction, fascinate, inspire competence +2, inspire courage +1)
Bard Spells Known (CL 3rd; concentration +6)
1st (4/day)—charm person (DC 14), cure light wounds, hypnotism (DC 14), sleep (DC 14)
0th (at will)—daze (DC 13), detect magic, ghost sound (DC 13), lullaby (DC 13), prestidigitation, read magic
STATISTICS
Str 12, Dex 14, Con 10, Int 13, Wis 8, Cha 17
Base Atk +2; CMB +3; CMD 15
Feats Iron Will, Skill Focus (Perform [string]), Weapon Finesse
Skills Acrobatics +7, Bluff +14, Diplomacy +14, Disguise +8, Knowledge (history) +6, Knowledge (local) +6, Knowledge (nobility) +6, Perception +5, Perform (sing) +9, Perform (string) +14, Spellcraft +5, Stealth +7, Use Magic Device +9
Languages Common, Elven
SQ bardic knowledge +1, versatile performance (string)
Combat Gear scroll of disguise self, scroll of grease, wand of hideous laughter (48 charges); Other Gear masterwork chain shirt, masterwork buckler, masterwork rapier, shortbow with 20 arrows, whip, entertainer’s outfit, masterwork musical instrument (kithara), spell component pouch, 8 gp
Section 15: Copyright Notice
Pathfinder Campaign Setting: Inner Sea NPC Codex © 2013, Paizo Publishing, LLC; Authors: John Compton, Paris Crenshaw, Adam Daigle, Josh Foster, Rob McCreary, Mark Moreland, and Russ Taylor.