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Bevis of Hampton

“Unleash the Epic Adventures of Bevis of Hampton, the Legendary English Hero!”

Bevis of Hampton, By John William Waterhouse -, Public Domain,
By John William Waterhouse
  • Alias: None specified.
  • Gender: Male
  • Race: Human
  • Occupation: Knight, Adventurer
  • Religion: Christianity
  • Allies:
    • King Hermin
    • Josiane, daughter of King Hermin
    • Sir Miles, a loyal knight
  • Enemies:
    • Doon or Devoun, Emperor of Almaine (Germany)
    • Villains encountered during his quests, such as dragons, giants, and adversaries seeking to thwart his progress
  • Abode/Base of Operations: Varies throughout his journey, including the court of King Hermin and various locations in England, the Near East, and Europe.
  • Nationality: English
  • Languages: English, possibly other languages depending on his travels and encounters.
  • Alignment: Lawful Good
  • Affiliation(s):
    • The royal court of King Hermin
    • Knights and nobles who support his cause and quests
  • Significant others:
    • Josiane, the daughter of King Hermin, his beloved and romantic interest

Sir Bevis of Hampton is a legendary hero whose captivating story unfolds with depth, flow, and an extraordinary mix of adventure and emotion. As a character, Bevis embodies courage, resilience, and a burning desire to overcome adversity. His motivations are driven by a profound sense of justice and the pursuit of love, honor, and rightful place in the world.

Bevis, the son of Guy, the esteemed count of Hampton (Southampton), leads a life marked by tragedy and treachery. His mother, dissatisfied with her marriage, conspires with a former suitor, the emperor of Almaine (Germany) named Doon or Devoun, to orchestrate the murder of Bevis’s father. This devastating act sets Bevis on a path fraught with danger and uncertainty.

Saved from a cruel fate by a loyal tutor, Bevis is thrust into a world of turmoil and hardship. Sold into slavery, he finds himself at the court of King Hermin, whose kingdom lies in the exotic realms of Egypt or Armenia. It is here that Bevis’s true journey begins, as he faces incredible challenges and tests of his character.

Driven by a burning desire for justice and a thirst for adventure, Bevis embarks on a series of quests and heroic exploits. From battling fearsome dragons and giants to navigating treacherous political landscapes, he confronts both mythical creatures and human adversaries with unwavering determination.

But beneath Bevis’s courageous facade lies a heart fueled by love and longing. His encounters with Josiane, the daughter of King Hermin, ignite a passionate romance that becomes a driving force in his quest. The desire to reunite with his beloved and reclaim their shared destiny fuels Bevis’s determination to overcome every obstacle in his path.

Throughout his epic journey, Bevis’s actions are guided by a deep-rooted sense of justice and a yearning to restore balance to his shattered world. He fights not only for his own vindication but also to protect the innocent, championing the cause of the oppressed and ensuring that the deserving receive their rightful place in society.

Ultimately, Bevis’s ultimate goal is to reclaim his rightful inheritance and establish a legacy of honor and valor. He seeks to carve out a place for himself in a world that has tested his mettle time and again, and to secure a future of prosperity and happiness for himself and his loved ones.

Driven by his unwavering spirit and unwavering determination, Bevis faces unimaginable trials and tribulations. He evolves from a callow youth into a battle-hardened hero, leaving an indelible mark on the world around him. Bevis’s story is one of triumph over adversity, love conquering all, and the enduring legacy of a legendary figure whose name resonates through the annals of time.

Bevis of Hampton

Medium humanoid (human), lawful good

Armor Class 18 (plate armor, shield) Hit Points 210 (20d10 + 100) Speed 30 ft.

20 (+5)14 (+2)20 (+5)12 (+1)16 (+3)18 (+4)

Saving Throws Str +10, Con +10, Cha +9 Skills Athletics +10, Perception +7 Senses passive Perception 17 Languages Common Challenge 15 (13,000 XP)

Legendary Resistance (3/Day). If Bevis fails a saving throw, he can choose to succeed instead.

Actions Multiattack. Bevis of Hampton makes three melee attacks: three with his longsword and or two with his longsword and one with his lance.

Longsword. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Lance. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.

Reactions Parry. Bevis of Hampton adds 3 to his AC against one melee attack that would hit him. To do so, he must see the attacker and be wielding a melee weapon.

Legendary Actions Bevis of Hampton can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Bevis regains spent legendary actions at the start of his turn.

  • Attack. Bevis makes one melee attack.
  • Inspire. Bevis uses his inspiring presence to bolster his allies. Each creature of his choice within 30 feet of him gains advantage on saving throws against being frightened and gains temporary hit points equal to 1d10 + his Charisma modifier (minimum 1 temporary hit point).
  • Heroic Strike (Costs 2 Actions). Bevis focuses his might into a powerful strike. He makes a single melee attack with advantage. If the attack hits, it deals an additional 14 (4d6) radiant damage.

Equipment Bevis of Hampton is equipped with:

  • Plate armor
  • Shield
  • Longsword
  • Lance
  • Adventurer’s pack
  • Holy symbol of a knightly order

Magic Items Bevis of Hampton possesses the following magic items:

  • Shield of Virtue – This magical shield grants Bevis of Hampton a +2 bonus to his AC and provides advantage on saving throws against spells and magical effects.
  • Sword of Hampton – This enchanted longsword deals an additional 1d8 radiant damage on a hit and counts as a magical weapon for the purpose of overcoming resistance and immunity to non-magical attacks.

Mount Bevis of Hampton has a loyal steed named Thunderstrike, a majestic warhorse trained for battle. Thunderstrike has the following statistics: Large beast, lawful good Armor Class 15 (barding) Hit Points 68 (8d10 + 24) Speed 60 ft.

18 (+4)12 (+1)16 (+3)2 (-4)11 (+0)7 (-2)

Skills Athletics +6 Senses passive Perception 10 LanguagesChallenge 2 (450 XP)

Actions Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Character Background and Story Bevis of Hampton, a legendary knight hailing from the noble House of Hampton, is known for his extraordinary feats of valor and heroism. Raised as the son of the Count of Hampton, Bevis was destined for greatness. However, his path was marred by betrayal and treachery as his own mother conspired against his father, leading to his untimely demise.

Saved from death by a loyal tutor, Bevis endured a series of trials and tribulations, including being sold into slavery and fighting in distant lands. Throughout his journey, Bevis proved his worth as a formidable warrior, facing off against dragons, giants, and other mythical creatures. His ultimate goal was to seek justice for his father’s murder and reclaim his rightful inheritance.

Mounted on his trusted steed, Thunderstrike, Bevis of Hampton rides into battle, his lance and longsword at the ready. Together, they form a formidable duo, striking fear into the hearts of their enemies. With unwavering devotion to honor and a strong sense of justice, Bevis seeks to protect the innocent and uphold the ideals of chivalry.

Armed with his enchanted longsword, the Sword of Hampton, and protected by his shield, Bevis traverses dangerous territories, fighting for the oppressed and defending the weak. His noble lineage and unwavering resolve guide his actions, and his reputation as a chivalrous knight spreads far and wide.

Now, Bevis finds himself embarking on a new quest, facing new challenges and enemies. His determination and unwavering spirit drive him forward as he continues to fight for justice and strive for a world where honor and righteousness prevail.

Plot Hooks

  • The Betrayal of Doon: Bevis of Hampton reveals a dark secret from his past—the truth about his stepfather, Doon, the man responsible for orchestrating the murder of his father. Bevis discovers that Doon survived their encounter and has resurfaced, seeking to obtain a powerful artifact capable of wreaking havoc on the realm. Bevis implores the players to join him in a daring mission to confront Doon, uncover his sinister plans, and thwart his malevolent ambitions. Along the way, they must navigate treacherous political landscapes, face Doon’s loyal minions, and confront the ghosts of their shared past.
  • The Dragon’s Lair: Bevis of Hampton recounts a tale of a fearsome dragon that terrorizes the land, preying on innocent villagers and holding captive the beloved princess of a neighboring kingdom. Fueled by his chivalrous nature, Bevis enlists the players’ aid in a daring rescue mission. They must venture into the treacherous lair of the dragon, navigate its deadly traps and guardians, and confront the ancient beast in an epic battle of strength and wits. The fate of the princess, the kingdom, and Bevis’ own reputation as a hero hangs in the balance.
  • The Lost Kingdom of Hamtoun: Bevis of Hampton shares rumors of a lost kingdom buried deep within an unexplored wilderness, hidden from the eyes of the world for centuries. Intrigued by the possibility of unearthing forgotten knowledge and artifacts that could aid his quest for justice and honor, Bevis enlists the players to accompany him on an expedition into the uncharted territory. They must navigate treacherous terrains, decipher ancient texts, and overcome the guardians protecting the secrets of the lost kingdom. Their journey will test their resilience, uncover forgotten histories, and reveal long-lost treasures.
  • The Tournament of Knighthood: Bevis of Hampton extends an invitation to the players to participate in the legendary Tournament of Knighthood, a prestigious event that draws skilled warriors from across the realm. Eager to prove their valor and honor, the players join Bevis in the tournament, facing off against formidable opponents in jousting, melee combat, and other tests of skill. However, they soon discover a dark plot unfolding behind the scenes, as corrupt nobles and rival knights conspire to manipulate the tournament’s outcome. The players must navigate the web of intrigue, expose the conspirators, and restore fairness and justice to the competition.
  • The Spirit of Ascapart: Bevis confides in the players about a relentless vengeful spirit that haunts him—Ascapart, a fearsome giant he vanquished in a legendary battle. Despite defeating the giant, the spirit of Ascapart continues to torment Bevis, seeking revenge for its defeat. Troubled by this curse, Bevis seeks the aid of the players to find a way to banish the vengeful spirit. They must embark on a perilous quest, delving into ancient rituals, seeking the guidance of wise sages, and confronting supernatural entities to put an end to the curse and grant Bevis the peace he seeks.
  • The Forbidden Love: Bevis reveals his forbidden love for Josiane, the daughter of King Hermin, a romance considered taboo due to their different social statuses and the political ramifications it carries. Despite the challenges and societal pressures, Bevis remains devoted to Josiane and longs to be with her. Seeking the players’ support and assistance, Bevis enlists their help in navigating the complex web of politics, social expectations, and rival suitors that stand in the way of their love. They must find creative solutions, forge alliances, and overcome obstacles to unite Bevis and Josiane against all odds.
  • The Fate of Hampton: Bevis unveils a dire prophecy that foretells the impending doom of his homeland, Hampton. Troubled by visions and signs, Bevis believes that a catastrophic event looms over the kingdom, threatening its very existence. Filled with a sense of urgency, Bevis implores the players to join him in unraveling the secrets of the prophecy, interpreting its hidden meanings, and taking the necessary steps to avert the disaster. They must embark on a race against time, gathering ancient artifacts, seeking counsel from seers and scholars, and confronting the forces that seek to bring ruin upon Hampton.

Currently in the World

Bevis of Hampton is a tall and muscular knight, standing at around 6 feet 2 inches. He has a strong, chiseled jawline and piercing blue eyes that reflect his determination and valor. His hair, once blond, has darkened over time to a shade of chestnut brown, matching the scruffy beard he keeps. Bevis carries himself with a confident and noble demeanor, exuding an aura of authority and bravery.

Currently, Bevis of Hampton finds himself in the midst of a great battlefield, clad in shining armor adorned with his family’s crest. The air is thick with the scent of sweat and blood, and the clash of swords and cries of combatants fill his ears. His sword, a magnificent weapon passed down through generations, is gripped firmly in his hand as he charges into the fray, leading his fellow knights against their enemies.

Surrounded by chaos and danger, Bevis remains focused and resolute. His face is set with a determined expression, reflecting his unwavering commitment to justice and honor. Despite the odds stacked against him, he fights with unwavering courage, driven by a desire to protect the innocent and uphold the values of chivalry.

The battlefield is a patchwork of lush green fields, now trampled and scarred by the turmoil of war. The sky above is overcast, casting a gloomy and foreboding atmosphere. The sound of thunder rumbles in the distance, adding an ominous tone to the scene.

Bevis of Hamptons’ mood is a mix of determination, tempered by the weight of responsibility. He feels the weight of the lives entrusted to him and the duty to fulfill his noble quest. Though the battle is fierce, he maintains a calm and focused composure, drawing strength from his unwavering belief in his cause and the loyalty of his comrades.

Amidst the chaos, Bevis fights with the grace and skill of a seasoned warrior. His movements are precise and calculated, each swing of his sword guided by years of training and experience. With every adversary he defeats, his resolve grows stronger, fueled by the knowledge that his actions will shape the destiny of his land and the lives of those he holds dear.

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