Captain Awilda, The Red-Haired Queen of the Seas
Captain Awilda is a formidable pirate queen, skilled in combat and feared by her enemies.
- Alias – Captain Awilda, The Red-Haired Queen of the Seas
- Gender – Female
- Race – Scandinavian
- Occupation – Pirate Captain
- Religion – None (not known to be religious)
- Allies – Her loyal crew of pirates, other rebellious groups seeking freedom and justice
- Enemies – The powerful and corrupt nobility who she sees as oppressors, the navy and military forces who try to capture her and her crew
- Abode/ Base of operations – A well-hidden, ever-changing base of operations aboard her ship, The Crimson Wave
- Nationality – Scandinavian
- Languages – Fluent in Scandinavian languages, as well as English and some Spanish
- Alignment – Chaotic Good
- Affiliation (s) – Independent pirate crew
- Significant others – Alf, the crown prince of Denmark who she eventually falls in love with and marries.
Awilda’s story is a legendary tale of courage, determination, and ultimately, love. Despite being born into a life of privilege as the daughter of a Scandinavian king, Awilda refused to be bound by the conventions of her time. She was a fiercely independent woman who knew what she wanted and was not afraid to fight for it.
When her father arranged a marriage for her to Prince Alf of Denmark, Awilda refused to comply. Instead, she and a group of her female friends dressed as sailors and commandeered a ship, setting off on a daring escape that would change the course of her life.
While sailing the high seas, Awilda and her companions came across a pirate ship that had recently lost its captain. The girls proved themselves to be more than capable of holding their own, and after four days, the pirates elected Awilda as their new captain.
Under Awilda’s leadership, the pirate crew experienced great success and became notorious throughout Scandinavia. However, their fame also attracted the attention of the King of Denmark, who sent his son and his finest men to do battle with the pirates.
In the midst of the battle, Prince Alf and his men were able to board Awilda’s ship and gain the upper hand. But as Awilda looked into the prince’s eyes, she was struck by his courage and bravery, and decided to put an end to the fighting.
Revealing her true identity to Prince Alf, Awilda agreed to marry him, thus ending the conflict between the pirates and the Danish monarchy. It was a surprising turn of events, but one that underscored Awilda’s ability to adapt and overcome any obstacle in her path.
Awilda is a tall and strikingly beautiful woman with long, fiery red hair that cascades down her back in waves. She has piercing blue eyes that seem to reflect the ocean itself, and her skin is bronzed and weathered from a life spent out at sea. Her lithe and athletic frame is evident in the way she moves, with a grace and fluidity that suggests both strength and agility. She carries herself with a confident air, her head held high and her shoulders back, radiating an aura of fearlessness and determination. Overall, she is a formidable presence, commanding respect and admiration from all who encounter her.
Ultimately, Awilda’s story is one of a woman who refused to be bound by the expectations of her time, and who was willing to take risks and make bold choices in pursuit of her own happiness. Her legend lives on as a testament to the power of determination and the triumph of love over adversity.
Awilda, The Red-Haired Queen of the Seas
Medium humanoid (human), chaotic good
Armor Class: 16 (leather armor, shield) Hit Points: 120 (16d8 + 32) Speed: 30 ft.
|Scores||14 (+2)||20 (+5)||14 (+2)||14 (+2)||16 (+3)||18 (+4)|
Skills: Acrobatics +9, Athletics +6, Intimidation +8, Perception +7, Persuasion +8, Stealth +9 Senses: passive Perception 17 Languages: English, Scandinavian, Spanish Challenge: 9 (5,000 XP)
Actions: Multiattack: Awilda makes two attacks with her cutlass. Cutlass: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 5) slashing damage. Pistol: Ranged Weapon Attack: +9 to hit, range 20/60 ft., one target. Hit: 11 (2d6 + 5) piercing damage. Cunning Action: As a bonus action, Awilda can take the Dash, Disengage or Hide action.
Legendary Actions: Awilda can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature’s turn. Awilda regains spent legendary actions at the start of her turn.
- Parry. She adds 3 to her AC until the start of her next turn.
- Pistol Shot. She makes a ranged attack with her pistol.
- Call for Support. She summons 1d3 crew members to join the fight.
Reactions: Riposte: When a creature misses Awilda with a melee attack, she can use her reaction to make a melee attack against that creature.
Equipment: Awilda wears a leather armor, and carries a cutlass and a pistol. She also has a grappling hook and rope, a compass, and a spyglass., treasure map, and a pirate’s map of the seas.
Magic Items: Awilda has a Hat of Disguise, which allows her to change her appearance at will. She also has a Necklace of Adaptation, which allows her to breathe underwater.
Tactics: Awilda is a cunning and resourceful pirate captain who prefers to strike quickly and decisively. She uses her superior speed and agility to outmaneuver her enemies and gain the upper hand in combat. She is not above using trickery and deception to gain an advantage, such as feigning surrender or using her Hat of Disguise to blend in with a crowd. When outnumbered, she can call for support from her crew, who are fiercely loyal to her. Awilda’s ultimate goal is to maintain her freedom and independence, and she will do whatever it takes to protect herself and her crew.
Overall, Awilda would be a challenging opponent for any party of adventurers, with her high damage output, impressive skills, and cunning tactics. Her legendary actions and reactions make her even more formidable, and her Hat of Disguise and Necklace of Adaptation allow her to adapt to a wide range of situations. With a CR of 9, she would be a suitable boss encounter for a mid-to-high level party.