Edaphosaurus
Originally Posted by Raptorial of the Wizards Community forums.
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Edaphosaurus | |
Large animal | |
Hit Dice | 3d8+9 (22 hp) |
Initiative | -1 (-1 Dexterity) |
Speed | 20 ft. (4 squares) |
Armor Class | 10 (-1 size, -1 Dexterity, +2 natural), touch 8, flat-footed 10 |
Base Attack/Grapple | +2/+10 |
Attack | Slam +5 melee (2d6+4) |
Full Attack | Slam +5 melee (2d6+4) |
Space/Reach | 10 ft./5 ft. |
Special Attacks | Powerful charge |
Special Qualities | Low-Light Vision |
Saves | Fort +6, Ref +2, Will +0 |
Abilities | Strength 18, Dexterity 9, Constitution 17, Intelligence 1, Wisdom 9, Charisma 7 |
Skills | Hide +0 (+3 in correct foliage, -2 for males in breeding colors), Swim +5 |
Feats | Die Hard, Endurance |
Environment | Warm plains or marshes |
Organization | Solitary, clutch (2-5), or congregation (7-25) |
Challenge Rating | 2 |
Treasure | None |
Alignment | Always neutral |
Advancement | 4-6 HD (Large); 7-9 HD (Huge) |
Level Adjustment | – |