Deathwatch
Using the foul sight granted by the powers of unlife, you can determine the condition of creatures near death within the spell’s range.
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Necromancy [Evil]
Level: Cleric 1
Components: V, S
Casting Time: 1 standard action
Range: 30 ft.
Area: Cone-shaped emanation
Duration: 10 min./level
Saving Throw: None
Spell Resistance: No
You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), undead, or neither alive nor dead (such as a construct).
Deathwatch sees through any spell or ability that allows creatures to feign death.