spell Flame of Faith
Flame of Faith

Using your faith as a guide for your magic, you touch the weapon and it bursts into flame.
(Spell Compendium, p. 95)
Originally posted on D&D tools
Evocation
Level: Paladin 2, Cleric 3,
Components: V, S, M,
Casting Time: 1 standard action
Range: Touch
Target: Nonmagical weapon touched
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No
You can temporarily turn any single normal or masterwork melee weapon into a magic, flaming one. For the duration of the spell, the weapon acts as a +1 flaming burst weapon.
Material Component: A lump of phosphorus, touched to the target weapon.
Keep this reference growing
If this page helped with your reading or game, you can support its upkeep or explore the curated books.
Explore the Bookshop — epics, classics and stories behind imagined worlds.
