5.5e / 2024 · 5e / 2014 · Pathfinder 1E · D&D 3.5e

Fiendskin Armour or Shield

Fiendskin armour or shields are made from, lined with or magically patterned after fiendish hide. The original property is a third-party 3.x ability; the other editions below are conversions.

Explore: Magic Armour & Shields · Protection from Good







5.5e / 2024

Rare; requires Attunement. The item has 3 charges and regains all expended charges daily at dawn. As a Bonus Action, you can expend 1 charge to ward yourself for 1 minute. During that time, you have Advantage on saving throws against spells and features used by Celestials.

5e / 2014

Rare; requires attunement. The item has 3 charges, regained daily at dawn. As a bonus action, expend 1 charge to gain advantage for 1 minute on saving throws against spells and abilities used by celestials.

Pathfinder 1E

Conversion: +3,000 gp property · Aura: moderate abjuration · CL: 9th.

Three times per day, the wearer can speak a command word to activate protection from good on themselves.

D&D 3.5e

Price: +3,000 gp · Aura: moderate abjuration · CL: 9th.

Three times per day, the wearer can speak a command word to activate protection from good on themselves.

Source: Book of Erotic Fantasy.

Keep this reference growing

If this page helped with your reading or game, you can support its upkeep or explore the curated books.

Buy the creator a coffee

Explore the Bookshop — epics, classics and stories behind imagined worlds.

Scroll to Top