Domain Windstorm
Core Deities: Bahamut.
Other Deities: None.
Granted Power: Inclement weather has less of an effect on you. Rain and snow don’t penalize your Spot and Search checks. You can move through snow-covered and icy terrain at your normal movement. Wind effects, whether natural or magical, affect you as if you were one size category larger.
Windstorm Domain Spells
- Obscuring Mist: Fog surrounds you.
- Binding Winds: Air prevents subject from moving, hinders ranged attacks.
- Call Lightning: Calls down lightning bolts (3d6 per bolt) from sky.
- Ice Storm: Hail deals 5d6 damage in cylinder 40′ across.
- Arc of Lightning: Line of electricity arcs between two creatures (1d6/level damage).
- Cloudwalkers: Subjects can fly outdoors at speed of 60′.
- Control Weather: Changes weather in local area.
- Whirlwind: Cyclone deals damage and can pick up creatures.
- Whirlwind, Greater: As whirlwind, but larger and more destructive.