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Domain, Knowledge

Carl Spitzweg The Bookworm, Domain, Knowledge
Carl Spitzweg The Bookworm

Granted Powers: You are a scholar and a sage of legends. In addition, you treat all Knowledge skills as class skills.

Lore Keeper (Sp): You can touch a creature to learn about its abilities and weaknesses. With a successful touch attack, you gain information as if you made the appropriate Knowledge skill check with a result equal to 15 + your cleric level + your Wisdom modifier.

Remote Viewing (Sp): Starting at 6th level, you can use Clairaudience/Clairvoyance at will as a spell-like ability using your cleric  level as the caster level. You can use this ability for a number of rounds per day equal to your cleric  level. These rounds do not need to be consecutive.

Knowledge Domain Spells:

  1. Comprehend languages,
  2. Detect Thoughts Allows “listening” to surface thoughts.
  3. Speak with dead
  4. Divination M Provides useful advice for specific proposed actions.
  5. True Seeing M Lets you see all things as they really are.
  6. Find the Path Shows most direct way to a location.
  7. Legend Lore M F Lets you learn tales about a person, place, or thing.
  8. Discern Location Reveals exact location of creature or object.
  9. Foresight “Sixth sense” warns of impending danger.
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