Creature Types Aberration
An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
An aberration has the following features.
d8 Hit Die.
Base attack bonus equal to 3/4 total Hit Dice (medium progression).
Good Will Saves.
Skill points equal to 4 + Intelligence modifier (minimum 1) per Hit Die. The following are class skills for aberrations:Acrobatics, Climb, Escape Artist, Fly, Intimidate, Knowledge (pick one), Perception, Spellcraft, Stealth, Survival, and Swim.
Traits: An aberration possesses the following traits (unless otherwise noted in a creature’s entry).
Darkvision 60 feet.
Aberrations are proficient with shields if they are proficient with any form of armor.
Aberrations breathe, eat, and sleep.