Improved Self-Defense (Fighter)(General)
You can better Dodge all attacks about which you are aware.
Originally Posted by Shadowfoot of the Wizards Community forums.
- Prerequisites: Dexterity 20, Alertness feat, Dodge feat, Greater Dodge feat, Improved Dodge feat, Self-Defense feat.
- Benefit: The +1 Dodge bonuses granted by both the Dodge feat and Improved Dodge feat now apply to all attacks made against you. When you are denied your Dexterity bonus to AC, you lose the benefit of Improved Self-Defense. Improved Self-Defense only applies to the benefits of the Dodge and Improved Dodge feats and does not apply to Greater Dodge or subsequent Dodge feats or to feats that enhanced Dodge in other ways, such as Distracting Dodge or Zen Defense. For the purposes of those feats, you must still designate the target of Dodge. Improved Self-Defense does not stack with the benefit of the Self-Defense and Improved Self-Defense feats.