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Entulla

A deer-like animal the size of a large wolf stands before you. A pair of enormous, serrated horns grow out from its skull.

Used with Permission from Raymond_Luxury_Yacht of the Wizards Community forums.

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The Entulla is a relative of the antelope that lives in deserts.

Its body is a tawny color, while the saw-like horns that curve backwards are a dull gray.

Entullas are extremely fleet of foot, and are almost impossible for hunters to catch, except under one condition. The horns of the entulla are so large that they easily get tangled in thickets. Should a hunter come across the entulla before it can extricate itself, it is a simple matter to dispatch it.

The entulla measures about 4 feet long and weighs around 100 pounds.

Entulla
Medium magical beast
Hit Dice4d10+4 (26 hp)
Initiative+6
Speed80 ft. (16 squares)
Armor Class15 (+2 Dexterity, +3 natural), touch 12, flat-footed 13
Base Attack/Grapple+4/+6
AttackHorn slash +6 melee (1d8+3)
Full AttackHorn Slash +6 melee (1d8+3)
Space/Reach5 ft./5 ft.
Special AttacksHornsaw
Special QualitiesDarkvision 60 ft., Low-Light Vision
SavesFort +5, Ref +6, Will +1
AbilitiesStrength 14, Dexterity 15, Constitution 12, Intelligence 2, Wisdom 11, Charisma 6
SkillsEscape Artist -6, Hide +3, Listen +5, Spot +5
FeatsAlertness, Improved Initiative, Run (B)
EnvironmentWarm deserts
OrganizationSolitary
Challenge Rating2
TreasureNone
AlignmentAlways neutral
Advancement5-8 HD (Medium); 9-12 HD (Large)
Level Adjustment

Combat

Entullas shun combat, preferring to flee. If cornered, they attack viciously with their horns.

Hornsaw (Ex) The saw-like horns of an entulla are extremely strong, and the entulla ignores the first five points of hardness with its horn slash attack.

Skills Due to its massive horns, the entulla takes a -8 penaly to all Escape Artist checks.

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