Hawks: The Majestic Sky Predators
“Unleash the Sky Predator: Discover the Majestic Power of the Hawk!”
Appearance: Hawks are birds of prey known for their sharp beaks, keen eyesight, and powerful talons. They typically have compact bodies, broad wings, and long tails, with feathers that vary in color depending on the species.
Behavior: Hawks are skilled hunters, using their exceptional vision to spot prey from high altitudes before swooping down to catch it with their talons. They are solitary creatures for much of the year but may form breeding pairs during mating season.
Habitat: Hawks can be found in a wide range of habitats, including forests, grasslands, deserts, and urban areas. They prefer open spaces where they can hunt effectively but may also inhabit wooded areas for nesting.
Modus Operandi: Hawks hunt primarily during the day, using their superior vision to locate prey such as small mammals, birds, and reptiles. They employ various hunting techniques, including soaring, hovering, and stooping, depending on the terrain and type of prey.
Motivation: The primary motivation of hawks is to survive and reproduce. They are driven by the instinct to hunt for food to sustain themselves and their offspring, as well as to defend their territory from rival hawks and other predators.
Hawk 5e
Hawk 3.5
Hawk
- Size: Small
- Type: Beast
- Alignment: Unaligned
Attributes
- Armor Class: 13
- Hit Points: 1 (1d4 – 1)
- Speed: 10 ft., fly 60 ft.
Ability Scores
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 8 (-1) | 2 (-4) | 14 (+2) | 6 (-2) |
Skills
- Perception: +4
Senses
- Passive Perception: 14
Languages
- Understands Common but can’t speak
Challenge
- 0 (10 XP)
Traits
- Keen Sight: The hawk has advantage on Wisdom (Perception) checks that rely on sight.
Actions
- Talons: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Companion and Familiar Options
- Companion: A hawk can be tamed and trained as a hunting companion. It can be used to scout areas from above or hunt small game.
- Familiar: A hawk can be summoned as a familiar by a spellcaster with the Find Familiar spell. As a familiar, the hawk can deliver touch spells, scout areas, and provide advantage on an enemy’s attack roll once per turn.
These creatures are similar to eagles but slightly smaller: 1 to 2 feet long, with wingspans of 6 feet or less.
Hawk | |
Tiny animal | |
Hit Dice | 1d8 (4 hp) |
Initiative | +3 |
Speed | 10 ft. (2 squares), Fly 60 ft. (average) |
Armor Class | 17 (+2 size, +3 Dexterity, +2 natural), touch 15, flat-footed 14 |
Base Attack/Grapple | +0/-10 |
Attack | Talons +5 melee (1d4-2) |
Full Attack | Talons +5 melee (1d4-2) |
Space/Reach | 2-1/2 ft./0 ft. |
Special Attacks | – |
Special Qualities | Low-Light Vision |
Saves | Fort +2, Ref +5, Will +2 |
Abilities | Strength 6, Dexterity 17, Constitution 10, Intelligence 2, Wisdom 14, Charisma 6 |
Skills | Listen +2, Spot +14 |
Feats | Weapon Finesse |
Environment | Temperate forests |
Organization | Solitary or pair |
Challenge Rating | 1/3 |
Advancement | – |
Level Adjustment | – |
Combat
Hawks combine both talons into a single attack.
Skills: Hawks have a +8 racial bonus on Spot checks.
Ultimate Equipment Guide II
Author Greg Lynch, J. C. Alvarez
Publisher Mongoose Publishing
Publish date 2005
These birds of prey, when domesticated and used by a skilled falconer, can aid in hunting or even carry messages.
Hawk: 35 gp