Euchambersia

This creature at the same time resembles both a monitor lizard and a dog-like mammal. Its head looks more dog-like, though, due to the whiskers and large fangs. Bristle-like hair sprouts in various places from its rust-brown hide.
Originally Posted by InsanePsychoRabbit of the Wizards Community forums.
Euchambersia was a late Permian therocephalian, a relative of the larger gorgonopsians. Called the viper-wolf by peoples of the land in which it dwells, it is unique in that it has evolved venom for offensive use – to kill its prey.
| Euchambersia | |
| Small animal | |
| Hit Dice | 2d8+4 (13 hp) |
| Initiative | +1 |
| Speed | 30 ft. (6 squares) |
| AC | 13 (+1 size, +1 Dexterity, +1 natural), touch 12, flat-footed 12 |
| Base Attack/Grapple | +1/-3 |
| Attack | Bite +3 melee (1d4 plus poison) |
| Full Attack | Bite +3 melee (1d4 plus poison) |
| Space/Reach | 5 ft./5 ft. |
| Special Attacks | Poison |
| Special Qualities | Low-Light Vision, Scent |
| Saves | Fort +5, Will +4, Ref +1 |
| Abilities | Strength 11, Dexterity 13, Constitution 15, Intelligence 2, Wisdom 12, Charisma 4 |
| Skills | Hide +5, Listen +5, Spot +4 |
| Feats | Alertness, Weapon Finesse (B) |
| Environment | Warm forests |
| Orgranisation | Solitary or pair |
| CR | 1 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | 3-4 HD (Medium) |
| Level Adjustment | – |
Combat
Euchambersia waits for prey to come along, then charges in to bite. It usually attempts to hold on to its prey. If threatened by a larger creature, however, it will flee.
Poison (Ex): Euchambersia’s venom is a neurotoxin that slows the prey’s reflexes and prevents it from struggling (Fort DC 13, 1d4 Dexterity/1d4 Dexterity).
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