Estemmenosuchus
A creature that appears to be quite clumsy, the beast waddles along the bank like an odd amalgamation of lizard and hippo. A pair notice each other and suddenly burst into action that was completely unexpected from such animals.
Originally Posted by Raptorial of the Wizards Community forums.
Large amphibious reptiles, estemmenosuchus are common in the same habitats as many of the other dinocephalians. It is always unexpected when one of these creatures goes from waddling along a river bank to bursting into action. Some races such can use them as beasts of burden but they are notoriously stubborn. The Handle Animal check DC to domesticate an estemmenosuchus is 21.
Estemmenosuchus | |
Large animal | |
Hit Dice | 2d8+17 (26 hp) |
Initiative | +3 (+3 Dexterity) |
Speed | 10 ft. (2 squares), Swim 10 ft. (2 squares) |
Armor Class | 15 (-1 size, +3 Dexterity, +3 natural), touch 12, flat-footed 12 |
Base Attack/Grapple | +1/+14 |
Attack | Gore +9 melee (1d8 +9) |
Full Attack | Gore +9 melee (1d8 +9) and slam +4 melee (1d6 +4) |
Space/Reach | 10 ft./5 ft. |
Special Attacks | |
Special Qualities | Low-Light Vision |
Saves | Fort +10, Ref +6, Will +1 |
Abilities | Strength 28, Dexterity 16, Constitution 25, Intelligence 2, Wisdom 13, Charisma 12 |
Skills | Hide -1, Intimidate +4, Listen +3, Spot +1, Swim +9 |
Feats | Run |
Environment | Warm marshes or riverside forests |
Organization | Solitary, pair, or herd (7-19) |
Challenge Rating | 3 |
Treasure | None |
Alignment | Always neutral |
Advancement | 3-4 HD (Large); 5-6 HD (Huge) |
Level Adjustment | – |