Astrapotherium

This creature resembles a large tapir with a short prehensile trunk. Two pairs of curved tusks grow from its mouth.
Originally Posted by Shade of the En World forums.
A xenungulate, Astrapotherium is a member of an odd lineage of herbivorous mammals. Despite their superficial resemblance to tapirs and elephants, they are not closely related to either. Astrapotheres are hippo-like in their behavior, wallowing in mudholes and swimming in rivers in order to graze on plants growing from the bottom.
An astrapotherium is over 8 feet long and weighs 500 to 600 pounds.
Astrapotherium | |
Large animal | |
Hit Dice | 6d8+24 (51 hp) |
Initiative | +0 |
Speed | 30 ft. (6 squares) |
Armor Class | 17 (-1 size, +8 natural), touch 9, flat-footed 17 |
Base Attack/Grapple | +4/+14 |
Attack | Gore +9 melee (1d8+6) |
Full Attack | Gore +9 melee (1d8+6) and 2 stamps +7 melee (1d6+3) |
Space/Reach | 10 ft./5 ft. |
Special Attacks | – |
Special Qualities | Hold breath, Low-Light Vision, Scent |
Saves | Fort +9, Ref +5, Will +3 |
Abilities | Strength 23, Dexterity 10, Constitution 19, Intelligence 2, Wisdom 13, Charisma 4 |
Skills | Listen +8, Spot +7, Swim +10 |
Feats | Alertness, Endurance, Multiattack |
Environment | Temperate and warm forests |
Organization | Solitary or herd (2–12) |
Challenge Rating | 4 |
Treasure | None |
Alignment | Always neutral |
Advancement | 7-9 HD (Large) |
Level Adjustment | — |
COMBAT
Astrapotherium are generally docile, but are quite capable of defending themselves with tusks and hooves.
Hold Breath (Ex): An astrapotherium can hold its breath for a number of rounds equal to 4 x its Constitution score before it risks
drowning.
Skills: Astrapotheriums have a +4 racial bonus on Swim checks.
Originally appeared in Dragon Magazine #137 (1988).