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Dinosaur, Tyrannosaurus Rex

Tyrannosaurus Rex
Life restoration of feathered Tyrannosaurus rex.

This ravenous creature is the most fearsome of all carnivorous dinosaurs. It eats almost anything it can sink its teeth into and spends a great deal of its time scavenging for carrion and chasing smaller carnivores away from their kills.

Despite its enormous size and 6-ton weight, a tyrannosaurus is a swift runner. Its head is nearly 6 feet long, and its teeth are from 3 to 6 inches in length. It is slightly more than 30 feet long from nose to tail.

Source(s): 3.5E Monster Manual I, 3E Monster Manual I, Forgotten Realms (MC3),Menace Manual, Expert Boxed Set, 1E Monster Manual 1, Hollow World Campaign Setting, Rules Cyclopedia, Monstrous Manual

Dinosaur, Tyrannosaurus Rex

tyrannosaurus dinosaur prehistory 855188
byĀ Arroka2

This bipedal dinosaurā€™s front arms seem small compared to the rest of its bulk, but its enormous head is all teeth.

Family:Ā Dinosaurs

Huge beast, unaligned

Armor Class 13 (natural armor)
Hit Points 136 (13d12 + 52)
Speed 50 ft.

STRDEXCONINTWISCHA
25 (+7)10 (+0)19 (+4)2 (-4)12 (+1)9 (-1)

SkillsĀ PerceptionĀ +4
SensesĀ passive Perception 14
LanguagesĀ ā€“
ChallengeĀ 8 (3,900 XP)

Actions

  • Multiattack: The tyrannosaurus makes two attacks: one with its bite and one with its tail. It canā€™t make both attacks against the same target.
  • Bite:Ā Melee Weapon Attack: +10 to hit, reach 10 ft., one target.Ā Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it isĀ grappledĀ (escape DC 17). Until this grapple ends, the target isĀ restrained, and the tyrannosaurus canā€™t bite another target.
  • TailMelee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.
Tyrannosaurus
Size/TypeHuge animal
Hit Dice18d8+99 (180 hp)
Initiative+1
Speed40 ft. (8 squares)
Armor Class14 (-2 size, +1 Dexterity, +5 natural), touch 9, flat-footed 13
Base Attack/Grapple+13/+30
AttackBite +20 melee (3d6+13)
Full AttackBite +20 melee (3d6+13)
Space/Reach15 ft./10 ft.
Special AttacksImproved grab, swallow whole
Special QualitiesLow-Light Vision, Scent
SavesFort +16, Ref +12, Will +8
AbilitiesStrength 28, Dexterity 12, Constitution 21, Intelligence 2, Wisdom 15, Charisma 10
SkillsHide -2, Listen +14, Spot +14
FeatsAlertness, Improved Natural Attack (bite), Run, Toughness (3), Track
EnvironmentWarm plains
OrganizationSolitary or pair
Challenge Rating8
TreasureNone
AlignmentAlways neutral
Advancement19-36 HD (Huge); 37-54 HD (Gargantuan)
Level Adjustment

Combat

A tyrannosaurus pursues and eats just about anything it sees. Its tactics are simple’-“charge in and bite”

Improved Grab (Ex) : To use this ability, a tyrannosaurus must hit an opponent of up to one size smaller with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can try to swallow the foe the following round.

Swallow Whole (Ex) : A tyrannosaurus can try to swallow a grabbed opponent of up to two sizes smaller by making a successful grapple check. The swallowed creature takes 2d8+8 points of bludgeoning damage and 8 points of acid damage per round from the tyrannosaurus’s gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 12). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.

A Huge tyrannosaurus’s gizzard can hold 2 Medium, 8 Small, 32 Tiny, or 128 Diminutive or smaller opponents.

Skills

A tyrannosaurus has a +2 racial bonus on Listen and Spot checks


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