spell Mark of the Hunter

Mark of the Hunter

Mark of the HunterBy Alfred Jacob Miller - Walters Art Museum: Home page  Info,  about artwork, Public Domain, https://commons.wikimedia.org/w/index.php?curid=18782831
By Alfred Jacob Miller – Walters Art Museum: Home page  Info about artwork, Public Domain, https://commons.wikimedia.org/w/index.php?curid=18782831

By pointing your finger at one of your favored enemies, you mark it with a glowing rune that only you can see.

(Spell Compendium, p. 138)

Originally posted on D&Dtools

Divination

Level: Ranger 3,
Components: V, S, M,
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One creature, which must be a favored enemy
Duration: 1 minute/level
Saving Throw: Will negates
Spell Resistance: Yes

Your favored enemy bonuses against a foe with a mark of the hunter are 4 higher than they would otherwise be.

Furthermore, the rune limns your enemy, making the foe easier for you to attack. The subject of a mark of the hunter spell gains no bonus to Armor Class against your attacks from any cover less than total cover, nor does it gain a miss chance against your attacks from any concealment less than total concealment. Other effects that grant a miss chance (such as incorporeality) work normally.

Material Component: A bit of skin or bone from the relevant favored enemy type or subtype.

Keep this reference growing

If this page helped with your reading or game, you can support its upkeep or explore the curated books.

Buy the creator a coffee

Explore the Bookshop — epics, classics and stories behind imagined worlds.

Scroll to Top