Divine Dodge
The deity can avoid damage by simply not being there when the attack hits.
Deities & Demigods
By Rich Redman, Skip Williams, James Wyatt
- Prerequisite: Dexterity 29.
- Benefit: Any physical attack or individually targeted spell directed at the deity has a percent miss chance equal to 50 + the deity’s rank. Area effects that include the deity have a similar chance to be ineffective.
- Notes: The ability is similar to the blink spell, except that it is defensive only and the deity does not move to the Ethereal Plane, but simply exits from reality for a brief moment. This ability never interferes with the deity’s own attacks.
If an attack overcomes the miss chance, the deity still gets the benefit of a saving throw (if one is allowed).
- Suggested Portfolio Elements: Agility, gambling, luck, protection.