Settlements, Magical

An individual or group with potent magical power, such as A high priest, an archwizard, or even a magical monster, leads the community.
Increase Lore +2; Decrease Corruption and Society2; increase spellcasting by 1 level.
An individual or group with potent magical power, such as A high priest, an archwizard, or even a magical monster, leads the community.
Increase Lore +2; Decrease Corruption and Society2; increase spellcasting by 1 level.