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Aloof Scholar (Human Bard 7/Pathfinder Chronicler 2)

Aloof Scholar, By Andrea Appiani - Unknown source, Public Domain, https://commons.wikimedia.org/w/index.php?curid=304728
By Andrea Appiani – Unknown source, Public Domain, https://commons.wikimedia.org/w/index.php?curid=304728

Often lost in their own thoughts, sometimes these aloof scholars forget others are around them. They’re usually solitary, but have to go out exploring in search of information – or pay adventurers to retell their stories.

Aloof Scholar
CR 8

XP 4,800

Human Bard 7/Pathfinder Chronicler 2

N Medium humanoid (human)

Init +6; Senses Perception +13
DEFENSE
AC 18, touch 14, flat-footed 15 (+3 armor, +1 deflection, +2 Dexterity, +1 dodge, +1 natural)

hp 61 (7d8+2d8+18)

Fort +6, Ref +9, Will +8; +4 vs. bardic performance, language-dependent, and sonic

Defensive Abilities live to tell the tale (1/day)
OFFENSE
Speed 30 ft.

Melee mwk dagger +6/+1 (1d4-1/19-20)

Special Attacks bardic performance 25 rounds/day (move action; countersong, distraction, fascinate, inspire competence +3, inspire courage +2, suggestion)

Bard Spells Known (CL 7th; concentration +10)

3rd (2/day) – glibness, scrying (DC 16)

2nd (4/day) – blur, daze monster (DC 17), detect thoughts (DC 15), locate object

1st (5/day) – charm person (DC 16), comprehend languages, detect secret doors, silent image (DC 14), unseen servant

0th (at will) – dancing lights, detect magic, know direction, mage hand, message, open/close
TACTICS
During Combat The Pathfinder chronicler casts blur, then casts haste from her scroll. Preferring to stay out of melee, she uses bardic performance to aid her allies, and
casts daze monster or charm person on enemies who come close. If threatened, she withdraws, drinks her potion of invisibility, and makes her escape.
STATISTICS
Strength 8, Dexterity 14, Constitution 14, Intelligence 12, Wisdom 12, Charisma 16

Base Atk +6; CMB +5; CMD 19

Feats Dodge, Extra Performance, Greater Spell Focus (enchantment), Improved Initiative, Mobility, Spell Focus (enchantment)

Skills Knowledge (arcana, local, nobility, religion) +17, Knowledge (history) +13, Linguistics +7, Perception +13, Perform (keyboard instruments) +7, Perform (oratory) +15, Profession (scribe) +9, Spellcraft +12 (+14 to identify magic item properties), Stealth +12

Languages Celestial, Common, Draconic, Dwarven

SQ bardic knowledge +4, deep pockets (200 gp), elven magic, lore master 1/day, master scribe, pathfinding, versatile performance (keyboard, oratory)

Aloof Scholar Combat Gear potion of invisibility, scroll of cure serious wounds, scroll of disguise self, scroll of haste, scroll of identify, scroll of see invisibility, scroll of speak with animals, scroll of tiny hut, wand of cure light wounds (20 charges); Other Gear +1 leather armor, masterwork dagger, amulet of natural armor +1, cloak of resistance +1, ring of protection +1, silver mirror (worth 1,000 gp), 63 gp

Section 15: Copyright Notice  

Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.  

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