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Half God (Template)

By Benjamin West - https://commons.wikimedia.org/wiki/File:Thetis_Bringing_Armor_to_Achilles_I_by_Benjamin_West.jpg, CC0, https://commons.wikimedia.org/w/index.php?curid=57622263, Half God
By Benjamin West – https://commons.wikimedia.org/wiki/File:Thetis_Bringing_Armor_to_Achilles_I_by_Benjamin_West.jpg, CC0, https://commons.wikimedia.org/w/index.php?curid=57622263

The Lore of the Gods
Book One: The Greek Gods

Lead Designers
Steven Creech and Kevin Ruesch Lead Editor Steven Schend Creative Director Jim Butler Art Director
Todd Morasch Artwork Aaron D. Siddal

Many of the Olympian gods ‘especially Zeus; sired children with mortal lovers. Those children, while not quite immortal, still retained many god-like powers and abilities greater than those of normal men. They typically appear to be normal humans at first meeting. However, their unique gifts soon become apparent especially in action.

‘Children of the Gods’ is a template that can be added to any humanoid base creature of any alignment. All base creature’s statistics and special abilities are used except as noted.

Speed: There is a 15% chance that a half-god’s base rate of movement increases by 10 feet.

AC: Natural armor improves by +1.

Special Qualities: Half-gods have all of the qualities of the base creature, plus Damage Reduction 5/-.

Saves: All saves gain a +1 bonus due to the immortal blood in the character’s veins.

Abilities: Two abilities should be assigned a score of 18 and 19 with all other scores being determined normally. A -2 penalty is assessed to all Charisma-based checks when dealing with allies, minions, or worshippers of Hera. Half-gods do not incur aging penalties as they grow older.

Skills: Same as the base creature.

Feats: Same as the base creature.

Climate/Terrains: Same as the base creature.

Organization: Same as the base creature.

Challenge Rating: Same as the base creature +2.

Alignment: Any

Treasure: Same as the base creature.

Advancement: Same as the base creature or by character class.

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