5.5e / 2024 · 5e / 2014 · Pathfinder 1E · D&D 3.5e

Devilhusk Armour

Devilhusk Armour is made from the hide and barbs of a powerful devil. The original item comes from Book of Exalted Deeds; the later-edition panels are conversions that preserve its brutal close-grapple identity.

Explore: Magic Armour & Shields · Barbed Devil · Hide Armour







5.5e / 2024

Very Rare Hide Armor; requires Attunement. You gain a +2 bonus to Armor Class. Once on each of your turns when you successfully Grapple a creature, or when a creature starts its turn Grappling you, you can deal 2d8 Piercing damage to that creature.

5e / 2014

Very Rare hide armour; requires attunement. You gain +2 AC. Once per turn when you successfully grapple a creature or a creature starts its turn grappling you, you can deal 2d8 piercing damage to it.

Pathfinder 1E

Conversion; Price: 33,165 gp · Aura: strong transmutation · CL: 15th.

This +5 hide armour is covered in barbed-devil spines. On a successful grapple check against a held opponent, the wearer deals 3d8 damage + 1½ times their Strength modifier.

Construction: Craft Magic Arms and Armor.

D&D 3.5e

Price: 33,165 gp · Aura: strong transmutation · CL: 15th.

This +5 hide armour is fashioned from a barbed devil’s hide. Its barbs deal 3d8 damage + 1½ times the wearer’s Strength modifier to a grappled opponent after a successful grapple check.

Legacy source: Book of Exalted Deeds.

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