Asura Shield: The Flame-Bound Bastion — 5.5e, 5e, Pathfinder 1E & 3.5e

Asura Shield: The Flame-Bound Bastion

Asura Shield
My Images (midjourney.com)

Backstory: Forged in the celestial forges of the divine realm, the Asura Shield is a weapon of retribution against the forces of evil. Crafted by skilled artisans under the guidance of celestial beings, it is bestowed upon elite Asura soldiers tasked with defending the realms against dark and malevolent forces. Its flames are said to be fueled by the righteous anger of the gods, and its divine power is a beacon of hope for those who fight against the darkness.

Legend: According to ancient lore, the Asura Shield was first wielded by a legendary Asura warrior who single-handedly vanquished a horde of demons threatening to overrun the mortal realms. Since then, it has been passed down through generations of Asura champions, its flames burning ever brighter with each heroic deed performed in its name.

Legacy: The Asura Shield serves as a symbol of courage and righteousness, inspiring awe and fear in equal measure among the forces of darkness. Its wielder becomes a beacon of divine fury, striking down evil wherever it may be found and defending the innocent with unwavering resolve.


Asura Shield — D&D 5.5e / 2024

Shield, Legendary; requires Attunement.

While wielding the shield, you gain its normal +2 Armor Class benefit and an additional +2 bonus to Armor Class from its magic. You also have Resistance to Fire damage.

The shield has 3 charges and regains all expended charges daily at dawn.

Flame-Bound Bash. As a Bonus Action, expend 1 charge and make a melee attack with the shield using Strength plus your Proficiency Bonus. On a hit, the target takes 2d6 Bludgeoning damage + 1d6 Fire damage. A Fiend or Undead target also takes 1d6 Radiant damage.

Blazing Rebuke. When a creature within 5 feet hits you with a melee attack, you can take a Reaction and expend 1 charge to deal 2d6 Fire damage to it.

Asura Shield — D&D 5e / 2014

Shield, Legendary; requires attunement.

While wielding the shield, you gain the shield’s normal +2 AC benefit and an additional +2 bonus to AC. You also have resistance to fire damage.

The shield has 3 charges, regained daily at dawn.

Flame-Bound Bash. As a bonus action, expend 1 charge and make a melee attack with the shield using Strength and your proficiency bonus. On a hit, it deals 2d6 bludgeoning damage + 1d6 fire damage. Fiends and undead take an additional 1d6 radiant damage.

Blazing Rebuke. When a creature within 5 feet hits you with a melee attack, use your reaction and expend 1 charge to deal 2d6 fire damage to it.

Asura Shield — Pathfinder 1E

Specific magic shield; conversion. Treat this as a +2 bashing heavy steel shield. The wielder gains fire resistance 10.

On a successful shield bash, the shield deals its normal bashing damage plus 1d6 fire damage. Against evil outsiders and undead, it also deals 1d6 sacred damage.

Three times per day, after a creature hits the wielder with a melee attack, the wielder can cause the shield’s flames to flare as an immediate action, dealing 2d6 fire damage to the attacker; Reflex DC 16 halves.

Aura: strong evocation and abjuration · CL: 12th.

Asura Shield — D&D 3.5e

Specific magic shield; conversion. The shield functions as a +2 bashing heavy steel shield and grants fire resistance 10.

A successful shield bash deals its normal damage plus 1d6 fire damage; evil outsiders and undead take an additional 1d6 sacred damage.

Three times per day, after a creature hits the wielder in melee, the shield can flare and deal 2d6 fire damage to the attacker; Reflex DC 16 halves.

Aura: strong evocation and abjuration · CL: 12th.

Keep this reference growing

If this page helped with your reading or game, you can support its upkeep or explore the curated books.

Buy the creator a coffee

Explore the Bookshop — epics, classics and stories behind imagined worlds.

Scroll to Top