|One-Handed Melee Weapons (Martial)|
|Martial Weapons||Cost||Damage (S)||Damage (M)||Critical||Range Increment||Weight||Type||Special|
|Scizore||20 gp||1d8||1d10||x2||–||3 lbs.||Piercing||–|
The scizore is a hardened tube that fits your forearm, ending in a semicircular blade used for devastating bladed punch attacks.
[This content was created for the Pathfinder rules by Paizo Publishing LLC and is part of the Pathfinder RPG product line.]
Benefit: The scizore grants a +1 shield bonus to AC, but if you attack with the blade, you lose the AC bonus that round and take a -1 penalty on attack rolls with the scizore. While wearing a scizore, you cannot use that hand for anything else. A scizore provides a +10 bonus to your CMD against being disarmed of your scizore. Donning a scizore is a full-round action.
Section 15: Copyright Notice – Pathfinder Roleplaying Game Ultimate Combat
Pathfinder Roleplaying Game Ultimate Combat. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor.