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Evil Dead Franchise (1981, 1987, 1993, 2013)

Evil Dead(1981)

Can They Be Stopped?

This is a poster for The Evil Dead. The poster art copyright is believed to belong to the distributor of the item promoted, the publisher of the item promoted or the graphic artist.
This is a poster for The Evil Dead. The poster art copyright is believed to belong to the distributor of the item promoted, the publisher of the item promoted or the graphic artist.

The Evil Dead is a 1981 American supernatural horror film written and directed by Sam Raimi and executive produced by Raimi and Bruce Campbell, who also stars alongside Ellen Sandweiss and Betsy Baker. The film focuses on five college students vacationing in an isolated cabin in a remote wooded area. After they find an audiotape that releases a legion of demons and spirits, members of the group suffer from demonic possession, leading to increasingly gory mayhem. Raimi and the cast produced the short film Within the Woods as a “prototype” to build the interest of potential investors, which secured Raimi US$90,000 to produce The Evil Dead. The film was shot on location in a remote cabin located in Morristown, Tennessee, in a difficult filming process that proved extremely uncomfortable for the cast and crew.

The low-budget horror film attracted the interest of producer Irvin Shapiro, who helped screen the film at the 1982 Cannes Film Festival. Horror author Stephen King gave a rave review of the film, which helped convince New Line Cinema to serve as its distributor. Though a meager commercial success in the United States, the film made its budget back through worldwide distribution, and grossed $2.4 million during its theatrical run. Both early and later critical reception were universally positive and in the years since its release, The Evil Dead has developed a reputation as one of the largest cult films and has been cited among the greatest horror films of all time. The Evil Deadlaunched the careers of Campbell and Raimi, who would collaborate on several films together throughout the years, including Raimi’s Spider-Man trilogy.

The film has spawned a media franchise, beginning with two sequels written and directed by Raimi, Evil Dead II (1987) and Army of Darkness (1992), as well as video games, comic books, and a television series. The film’s protagonist Ash Williams (Campbell) is regarded as a cult icon. The fourth film, serving as a reboot, a remake, and a sequel, was titled Evil Dead and was released in 2013. Raimi co-produced the film alongside Campbell and the franchise producer, Robert Tapert. As with the other films, the follow-up television series Ash vs Evil Dead was created and produced by Sam and Ivan Raimi, with Campbell also executive producing.

Evil Dead 2 Dead by Dawn (1987)

Kiss Your Nerves Good-Bye!

This is a poster for Evil Dead II. The poster art copyright is believed to belong to the distributor of the item promoted, the publisher of the item promoted or the graphic artist.
This is a poster for Evil Dead II. The poster art copyright is believed to belong to the distributor of the item promoted, the publisher of the item promoted or the graphic artist.

Evil Dead II (also known in publicity materials as Evil Dead 2: Dead by Dawn) is a 1987 American horror comedy film directed by Sam Raimi and a parody sequel to the 1981 horror film The Evil Dead. The film was written by Raimi and Scott Spiegel, produced by Robert Tapert, and stars Bruce Campbell as Ash Williams.

Filming took place in Michigan and North Carolina in 1986, and the film was released in the United States on March 13, 1987. It was a minor box office success, achieving just under $6 million. It garnered positive reviews in which critics praised Raimi’s direction and Campbell’s performance. Like the original, Evil Dead II has accumulated a cult following. The film was followed by a third installment, Army of Darkness, in 1992 and a television series, Ash vs Evil Dead, in 2015.

Evil Dead 3 Army of Darkness (1993)

In an age of darkness. At a time of evil. When the world needed a hero. What it got was him.

Ash finds himself stranded in the 13th Century with his car, his shotgun, and his chainsaw.

Ashley Joanna “Ash” Williams is an idiot and a hero. But mostly an idiot. For over 35 years, he’s battled the deadites, evil demons hellbent on the destruction of humankind.

Ash’s first encounter with deadites happened when he and his girlfriend, Linda, were vacationing in a cabin in Morristown, Tennessee. It seems an archaeologist had come to the cabin before the couple to translate and study his latest find: Necronomicon ex Mortis, The Book of the Dead. Bound in human flesh and inked in blood, this ancient Sumerian text contained bizarre burial rites, funerary incantations, and demon resurrection passages. It was never meant for the world of the living. The book awoke something dark in the forest. First, it took Linda. Then it came for Ash.

It got into his hand and went bad, so Ash lopped it off at the wrist. Then it came back—big time. With the help of the archeologist’s daughter, Ash opened a portal through time and space which destroyed the evil. As a side effect, the portal also deposited Ash in 14th-century medieval England.

Again, Ash (reluctantly) battled the forces of darkness, this time with the help of an army of knights. Once defeated, Ash used another incantation to return home.

Of course, that wasn’t the end of the deadites…

Stat Anything – Ash J. Williams | New NPC for Fifth Edition – DM Dave | All Things Fifth Edition

Ash

Medium humanoid (human), neutral


Armor Class 13

Hit Points 150 (20d8 + 60)

Speed 30 ft.


Abilities Str 14 (+2), Dex 11 (+0), Con 17 (+3), Int 9 (-1), Wis 9 (-1), Cha 15 (+2)


Saving Throws Con +6, Wis +2

Senses passive Perception 9

Languages English

Challenge 6 (2,300 XP)


Unarmored Defense. While Ash is wearing no armor, his AC includes his Constitution modifier.

Indomitable (2/Day). Ash rerolls a failed saving throw.

One-Handed. Ash cannot hold anything in two hands, and he can hold only a single object a time.

Second Wind (Recharges after a Short or Long Rest). As a bonus action, Ash can regain 20 hit points.


Actions

Multiattack. Ash makes two attacks with his chainsaw hand and one attack with his unarmed strike.

Unarmed StrikeMelee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Chainsaw Hand. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (3d4 + 2) slashing damage. If Ash chooses, he can lodge the chainsaw in the target, effectively grappling it (escape DC 13). While grappled, the target takes  7 (3d4) slashing damage at the end of each of its turns and Ash can’t use his chainsaw hand on another target.

Boomstick. Ash fires his sawed-off shotgun, sending shot in a 15-cone. Each creature in the area must make a DC 11 Dexterity saving throw, taking 9 (2d8) piercing damage on a failed saving throw or half as much damage on a success. To use this action again, Ash must use his bonus action or a legendary action to reload the shotgun.


Legendary Actions

Ash can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Ash regains spent legendary actions at the start of his turn.

Attack. Ash makes an unarmed strike attack.

Eye Poke (Costs 2 Actions). Ash pokes a creature in the eyes with two of his fingers. The target must succeed on a DC 13 Constitution saving throw or become blinded until the end of Ash’s next turn.

Gun Spin (Costs 3 Actions). Ash reloads his shotgun if necessary. Ash then spins his gun on his finger (and probably says something corny while doing it). Until the end of Ash’s next turn, all creatures have disadvantage on their Dexterity saving throws against his Boomstick attack.

Groin Kick (Costs 2 Actions). Ash makes an unarmed strike attack against a creature he is aware of. If the attack hits, the creature must succeed on a DC 13 Constitution saving throw. On a failed saving throw, the creature becomes incapacitated until the end of its next turn and its movement is reduced by 10 feet. Creatures that lack sensitive anatomy are immune to this effect (although, the GM may overrule this for the sake of comedy).

Move (Costs 3 Actions). Ash moves up to his full movement speed.

Quip. Ash insults a creature he can see within 30 feet of him. If the creature can hear Ash, it must succeed on a DC 13 Wisdom saving throw or have disadvantage on the next attack roll it makes before the end of its next turn. A creature that succeeds on its saving throw is immune to this effect for 24 hours.

Variant: Ash’s Gauntlet

Ash can replace his chainsaw hand with a robotic gauntlet. While Ash has his gauntlet equipped, he loses his one-handed trait and chainsaw hand attack, but gains the following action options:

  • Multiattack. Ash makes three unarmed strike attacks.
  • GauntletMelee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.

Roleplaying

Evil Dead: Swallow This!

This is a poster for the video cassette Army of Darkness. The poster art copyright is believed to belong to the distributor of the film, Universal Pictures, the publisher of the film or the graphic artist.
This is a poster for the video cassette Army of Darkness. The poster art copyright is believed to belong to the distributor of the film, Universal Pictures, the publisher of the film or the graphic artist.

Download: T & M bazaar
Authors: Michael Tresca
Type: Role-Playing Game (D20 Modern Supplement)
Suggested Retail Price: FREE
Format: .pdf
Pages: 34
Discussion: Enworld d20 System & OGL Games
Description:

It’s the 1990s and the Book of the Dead has just become the New York Time’s bestseller. Oprah recommends it. Of course, Oprah’s a deadite twin, but she was on TV long enough to tell the gullible masses about how great a book about sacrificing people to demons is. And of course, said gullible masses lap it up like the tripe-reading sheep they are.

One reading of the book caused mass havoc at Knowby’s cabin and left several people dead. Imagine kids and adults everywhere reading the book out loud and opening portals to hell all across the globe.

The heroes have their work cut out for them and a variety of implements to cut with, including knives, axes, and chainsaws. Reality is a living hell – literally. But there’s a catch.

The book has been used to summon demons, but it’s also been used to send them back. If the PCs can just discover the right spell to send them backwards in time from the original book, they might have a chance to stop the madness before it starts.

If you’ve ever screamed, “Why don’t you get a gun and SHOOT IT!” at the pathetic victims of any horror movie…this is the game for you.

Evil Dead: Swallow This! contains 2 new professions, 7 new uses for skills, 11 new feats, dozens of deadite-hunting equipment, 17 new spells, madness and time travel rules, 5 FX items, and 16 deadites to slay with.

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