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Choking Hands

Choking Hands
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From  Pathfinder SRD Originally posted on this page
Source Pathfinder #43.

Whether lingering embodiments  of lynched serial stranglers or the traumatic psychic manifestation of a hysterical public, these dangerous spectres lurk in dark alleyways seeking vengeance on the living.


Choking  Hands CR 4
XP 1,200
CE persistent haunt (15-ft.-by-30-ft. alleyway)
Caster Level 4th
Notice Perception DC 20 (to see coalescing vapor)
hp 18; Weakness tricked by hide from undead; Trigger proximity; Reset 1 day
EFFECT
This spirit manifests as a pair of spectral skeletal hands that latches around the throats of its victims. This +4 touch attack duplicates a vampiric touch spell each round, and the temporary hit points gained feed the haunt’s own hit points, making the entity harder to dismiss the longer it strangles.
DESTRUCTION
Manacles enchanted with bless weapon that are brought into the haunted area capture the haunt’s essence; they must then be thrown into moving water to permanently dismiss the murderous spirit.

Section 15: Copyright Notice – Game Mastery Guide

Pathfinder RPG GameMastery Guide, © 2010, Paizo Publishing, LLC; Authors: Cam Banks, Wolfgang Baur, Jason Bulmahn, Jim Butler, Eric Cagle, Graeme Davis, Adam Daigle, Joshua J. Frost, James Jacobs, Kenneth Hite, Steven Kenson, Robin Laws, Tito Leati, Rob McCreary, Hal Maclean, Colin McComb, Jason Nelson, David Noonan,  Richard Pett, Rich Redman, Sean K Reynolds, F. Wesley Schneider, Amber Scott, Doug Seacat, Mike Selinker, Lisa Stevens, James L. Sutter, Russ Taylor, Penny Williams, Skip Williams, Teeuwynn Woodruff.

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