Soulsworn (Diabolical Oath)
You sell your soul to a diabolical power, gaining dark gifts in return.
The Gates of Hell (Dice Freaks)
Grimoire of Cosmic Entities Volume One By Eli Atkinson, William Church and Serge W. Desir, Jr.
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- Prerequisites: A meeting with the patron devil to be taken. A patron devil must be a Courtier of Perdition. The patron may opt not to accept the oath, making the taking of this feat impossible.
- Benefits: Your soul becomes the property of the patron you have chosen, for which you are able to barter a price. For a character of 12th level or less, the typical price is a single wish. For a character of 13th level or higher, the price increases by one additional wish at 13th level and every 6 additional levels or Hit Dice thereafter. Thus an 11th level character could make a single wish, while a 19th level character would gain three wishes. The bargain is set at the time of taking the feat, i.e. the client does not continue to gain additional wishes as he progresses in levels.
- The patron devil takes a real interest in the activities of the Soulsworn character. Should the client act contrary to the devil’s will, the Courtier will ensure to quickly end the character’s life and take possession of the soul in question. More cunning characters will bargain in such a way as to attempt to protect their lives from their patron; in general, this reduces the value of their soul by one wish. If the agreed price was only one wish in any case, the client can elect to gain instead the benefits of a limited wish along with some measure of protection.
- If protective clauses are sought, make an opposed Intelligence check between client and patron. Only if the client beats the patron by 9 or more can he expect to have negotiated a contract with no loopholes.
- Special: The Soulsworn feat trumps the Devotee of Darkness feat, i.e. if a prestige class or another feat specifies Devotee of Darkness as a prerequisite, Soulsworn can be taken in its stead. The Soulsworn feat cannot be revoked, except under the direction of a cleric of 31st level (or higher) casting miracle, freedom, and then Atonement. If the feat is revoked, all benefits gained thereby are forever lost and another feat can never be taken to replace the now empty feat slot.