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Breaking Sheath

Ultimate Equipment Guide II

Author Greg Lynch, J. C. Alvarez

Publisher Mongoose Publishing

Publish date 2005

It is with city ambushes and sundry misfortunes in mind that the first breaking sheath was designed , a device he has perfected in the years since. Many cities required anyone who wished to be armed while within the city’s walls to peace-tie their weapons. Simply put, this usually means that any weapon larger than a knife must be tied into its sheath or scabbard, secured so that it may not be drawn and used in a pique of drunken belligerence. Weapons without sheaths, generally speaking, must be strongly tied to the belt.

A breaking sheath is designed to allow the wielder to bring his weapon into play immediately, without having to bother with untying the weapons’ peace tie. The breaking sheath has a detaching cap at the top of the sheath, immediately below the hilt of the weapon, to which the peace tie is attached. One good tug pulls the detaching cap loose, freeing the weapon. The cap is extremely well-concealed, though it may be noticed by an exceptionally attentive observer (Spot check, DC 25). After use, the cap of the breaking sheath can be reattached and used again. Breaking sheaths are available for all makes of bladed weapons. The owner of a breaking sheath may still make use of the Quick Draw feat, if he has it.

Breaking Sheath: 10 gp; 1 lb.

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