This site is games | books | films

Scarlet Witch (Wanda Maximoff)

Scarlet Witch. Art by Frank Cho., Scarlet Witch
Scarlet Witch. Art by Frank Cho.

The Scarlet Witch (Wanda Maximoff) is a fictional character appearing in American comic books published by Marvel Comics. The character was created by writer Stan Lee and artist Jack Kirby. Her first appearance was in The X-Men #4 (March 1964) in the Silver Age of Comic Books. Originally said to have the ability to alter probability, the Scarlet Witch has been depicted as a powerful sorceress since the 1980s and on occasion has become powerful enough to alter reality by tapping into greater energy sources. Since her debut, the Scarlet Witch has been labelled as one of the most notable and powerful characters from the Marvel Universe.

The Scarlet Witch is first depicted as a reluctant supervillain along with her twin brother, Pietro Maximoff/Quicksilver, both founding members of the Brotherhood of Mutants. A year after her debut, she joined the Avengers superhero team and ever since has often been depicted as a regular member of that or related teams (such as the West Coast Avengers and Force Works).

In 1975, she married her android teammate Vision, later using borrowed magical forces to make herself pregnant, resulting in twin sons William (“Billy”) and Thomas (“Tommy”). Stories in 1989 wiped Tommy and Billy from existence (they would later reappear as the heroes called Wiccan and Speed) and removed Vision’s emotions, leading to the annulment of his and Wanda’s marriage.

For most of her comic book history, the Scarlet Witch is portrayed as a mutant, a member of a fictional subspecies of humans born with an “X-gene” that grants superhuman abilities and traits, although multiple stories also said the nature of her mutant powers were influenced by the High Evolutionary experimenting on her when she was a child. A 2015 storyline revised Wanda’s origin, establishing that her superhuman traits are entirely a result of experimentation done by the High Evolutionary and on inherited magic abilities. Like Franklin Richards and other characters, her genetics were such that standard X-gene tests gave a false positive, meaning she was never actually born a mutant.

The character’s in-universe backstory and parentage have changed more than once. During the 1960s, she and Quicksilver are said to be the mutant twin offspring of two human Romani parents, Django and Marya Maximoff. Later, it is said the children were adopted, given to the Maximoffs by the geneticist called the High Evolutionary, leaving their true parentage a mystery. In 1974, it is said their parents are Golden Age heroes Bob Frank / Whizzer and Madeline Joyce Frank / Miss America.

Wanda then refers to herself as Wanda Frank for a time. In 1982, Magneto concludes he is Wanda and Pietro’s father. In 2014, the AXIS crossover revealed Pietro and Wanda are not related to Magneto. In 2015, the twins discover they are not mutants and their superhuman traits are the result of the High Evolutionary’s experiments. The 2015–2017 Scarlet Witch series reveals Wanda and Pietro’s adopted parents Django and Marya Maximoff are biologically their aunt and uncle. Their real mother is confirmed to be Natalya Maximoff, the previous Scarlet Witch, a sorceress whose father was the Scarlet Warlock.

Since 2014, Elizabeth Olsen has portrayed Wanda Maximoff in the Marvel Cinematic Universe.

DM Dave Stat Anything – Scarlet Witch (MCU Version) | New NPC For Fifth Edition

Wanda Maximoff is a native of Sokovia who grew up with her twin brother, Pietro. In an effort to help purge their country of strife, the twins joined HYDRA and agreed to undergo experiments with the Scepter under the supervision of Wolfgang von Strucker, and received superpowers as a result, with Wanda attaining various abilities including telekinesis, telepathy, and energy manipulation. (Source: MCU Fandom)

Scarlet Witch

Medium humanoid (human), neutral good

Armor Class 12 (15 with mage armor)

Hit Points 110 (20d8 + 20)

Speed 30 ft., fly 60 ft. (hover)

Abilities Str 11 (+0), Dex 14 (+2), Con 12 (+1), Int 13 (+1), Wis 14 (+2), Cha 20 (+5)

Saving Throws Str +6, Dex +8, Con +7, Int +7, Wis +9, Cha +11

Skills Arcana +7, Perception +8, Stealth +8

Damage Resistances damage from spells, psychic

Senses passive Perception 18

Languages English, Sokovian, telepathy 60 ft.

Challenge 19 (22,000 XP)

Innate Spellcasting (Psionics). Scarlet Witch’s innate spellcasting ability is Charisma (spell save DC 19, +11 to hit with spell attacks). She can innately cast the following spells, requiring only somatic components:

  • At will: Bigby’s hand (the hand appears as red energy), calm emotionscharmcrown of madness, command, fear, light, mage armor, mage hand (the hand appears as red energy), prestidigitation, shield, sleep, suggestion, telekinesis
  • 1/day each: disintegrationdominate monsterforcecage, modify memory, Otiluke’s resilient sphere

Inscrutable. Scarlet Witch is immune to any effect that would sense her emotions or read her thoughts, as well as any divination spell that she refuses. Wisdom (Insight) checks made to ascertain her intentions or sincerity have disadvantage.

Magic Resistance. Scarlet Witch has advantage on saving throws against spells and other magical effects.

Quick Caster. Scarlet Witch can use her bonus action on each of her turns to cast one of her at-will spells that has a casting time of 1 action.


Multiattack. Scarlet Witch can use or maintain her focused energy blast. She can then make three energy bolt attacks.

Unarmed StrikeMelee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Energy BoltRanged Weapon Attack: +11 to hit, range 120 ft., one target. Hit: 32 (6d8 + 5) force damage and the target must succeed on a DC 19 Strength saving throw or be pushed back 10 feet and knocked prone.

Focused Energy Blast (Recharge 6). Scarlet Witch targets one creature or object she can see within 120 feet of her. The target must make a DC 19 Dexterity saving throw. On a failed save, the target takes 75 (10d6 + 40) force damage and its speed is reduced by half. If this damage reduces the target to 0 hit points, it is disintegrated. This effect automatically disintegrates a Large or smaller nonmagical object or a creation of magical force.

As long as Scarlet Witch concentrates (as if concentrating on a spell), she can use her action to deal 75 (10d6 + 40) force damage to the target automatically for up to 1 minute. This effect ends if she uses her action to do anything else. The effect also ends if the target ever moves further than 60 feet away from Scarlet Witch or it has total cover against her.

Originally Posted by Bane of the Dicefreaks forums.

On this Thread

Wanda Maximoff, Scarlet Witch
Medium Mutant
 13 WP Vitality: 110 VP (20d8+20)
Initiative: +2
Speed: 30 ft.
Armor Class: 12 (+2 Dex), touch 12, flat-footed 10
Base Attack/Grapple: +15/+15
Attack: Hex bolt +17 ranged touch (15d6)
Full Attack: Hex bolt +17/+12/+7 ranged touch (15d6)
Space/Reach: 5 ft. /5 ft.
Special Attacks: Hex bolt
Special Qualities: Reality alteration
Saves: Fort +8, Ref +11, Will +17
Abilities: Str 11, Dex 14, Con 13, Int 15, Wis 17, Cha 22
Skills: Bluff +21, Climb +5, Concentration +27, Diplomacy +25, Intimidate +16, Jump +5, Knowledge (arcana) +12, Knowledge (the planes) +12, Perform (dance) +21, Pilot +7, Search +7, Sense Motive +18, Sleight of Hand +9, Spot +8, Spellcraft +12, Swim +5, Treat Injury +8
Feats: Combat Casting, Combat Expertise, Combat Martial Arts, Dodge, Iron Will, Negotiator, Skill Focus (Concentration)
Climate/Terrain: Mobile
Organization: Solitary (unique) or group (Avengers)
Challenge Rating: 20
Treasure: Equipment
Alignment: Lawful good

Reality Alteration: Wanda is easily one of the most powerful mutants to have ever lived; only Franklin Richards exceeds her raw power. Wanda is able to manipulate reality on a global scale, her alterations even crossing dimensions to affect multiple Earths. Consider Wanda to be able to use wish at will, with minimal limits as to what she can accomplish. Wanda has shown the ability to raise the dead, alter the minds and history of every being on the planet, contain part of the essence of Mephisto, and nearly wipe out the mutant race with a thought.

Wanda is unable to inflict more then 15d6 damage with a concentrated “hex bolt”. She is extremely capable of altering reality, but has not been able to inflict large amounts of direct damage.

The most common use of Wanda’s power before she understood the full extent was to cause improbable events to happen. By focusing her “hex” on a subject she could cause random acts to occur upon them, hindering or helping at Wanda’s desire. (ex: A charging Ultron may hit his toe on the ground and trip.) Wanda is able to choose the desired effect with a successful Concentration check (DC 10 + the target’s HD).

Wanda’s mutation was not originally as powerful as it presently is. After manipulation by the entity Cthon her abilities grew vastly. Wanda’s ability works on the basis that magic is just another universal force; her manipulation of reality, even if by causing changes in magic, is based on this. The interaction of her power upon magic also makes her vulnerable to it.

If Wanda attempts to use her power upon a magic-user of equal or greater HD, they are allowed a Will save DC 36 to resist. This may cause odd circumstances – such as when the world believes one thing but the mage knows the truth.

If Wanda is attacked while attempting to utilize her power, she must succeed at a Concentration check (DC 10 + damage dealt) or be unable to complete her task.

Drawbacks: Wanda has apparently lost all of her mutant powers due to turning her hex power upon 95% of the mutants of Earth at the climax of the House of M. She seems to have lost all her memories of her previous life and is living simply in a small European village. Whether she has actually lost her abilities or simply repressed them along with her memories is unknown.

Possessions: None.

Scroll to Top