Shark Eating Crab
This spiny, long-legged crab towers over its surroundings. Its quick and powerful claws thrash wildly, eager for prey.
This content was created for the Pathfinder rules by Paizo Publishing LLC and is part of the Pathfinder RPG product line.
Extremely fast and agile for such a large creature, the shark-eating crab preys on predators of the sea. Not limiting its consumption to just sharks, these crabs feed on fast-moving fish like barracudas and tuna, and even mollusks like giant squid. Their hunting skills have evolved over the ages to track the movements of fast creatures swimming above them as the Shark Eating Crabs blend into their surroundings.
The typical shark-eating crab stands 16 feet tall and weighs just over 4,000 pounds.
Shark-Eating Crab CR 7 |
XP 3,200 N Huge vermin (aquatic) Init +2; Senses darkvision 60 ft.; Perception +5 |
DEFENSE |
AC 20, touch 10, flat-footed 18 (+2 Dexterity, +10 natural, -2 size) hp 84 (8d8+48) Fort +12, Ref +4, Will +3 Immune mind-affecting effects |
OFFENSE |
Speed 30 ft., swim 60 ft. Melee 2 claws +13 (1d8+9 plus grab) Space 15 ft.; Reach 15 ft. Special Attacks constrict (1d8+9), darting claw |
STATISTICS |
Strength 29, Dexterity 14, Constitution 22, Intelligence -, Wisdom 12, Charisma 2 Base Atk +6; CMB +17 (+21 grapple); CMD 29 (41 vs. trip) Skills Perception +5, Swim +17; Racial Modifiers +4 Perception SQ water dependency |
SPECIAL ABILITIES |
Darting Claw (Ex) Evolved for snatching fast prey, a shark-eating crab is exceptionally quick with its claws. When making a full attack, if a shark-eating crab misses with both of its claw attacks, it can make an additional claw attack at a -2 penalty against any creature within its reach. |
ECOLOGY |
Environment any water Organization solitary or cast (2-8) Treasure none |
Section 15: Copyright Notice – Pathfinder Roleplaying Game Bestiary 3
Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.