Giant Mosquito Wriggler

Nearly five feet long, this caterpillar has a broad head with compound eyes and long, hairy mandibles. A pair of antennae twitch before it.
Originally Posted by Shade of the En World forums.
On this Thread
Wrigglers are the larvae of giant mosquitos. They spend their time hunting fish, aquatic insects, and anything else they can catch underwater.
Wriggler meat is considered a delicacy in some cultures.
A wriggler is 5 feet long and weighs 100 pounds.
Mosquito, Giant, Wriggler | |
Medium vermin (Aquatic) | |
Hit Dice | 4d8 (18 hp) |
Initiative | +1 |
Speed | Swim 20 ft. (4 squares) |
Armor Class | 13 (+1 Dexterity, +2 natural), touch 11, flat-footed 12 |
Base Attack/Grapple | +3/+3 |
Attack | Bite +3 melee (1d6) |
Full Attack | Bite +3 melee (1d6) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Improved grab, swallow whole |
Special Qualities | Darkvision 60 ft., vermin traits |
Saves | Fort +4, Ref +2, Will +1 |
Abilities | Strength 10, Dexterity 13, Constitution 11, Intelligence —, Wisdom 11, Charisma 2 |
Skills | Swim +8 |
Feats | — |
Environment | Any aquatic |
Organization | Solitary or swarm (3-30) |
Challenge Rating | 2 |
Treasure | None |
Alignment | Always neutral |
Advancement | – |
Level Adjustment | – |
Combat
A wriggler simply grabs prey with its mandibles and attempt to swallow it whole. Although they will attack anything, they seldom eat anything they cannot swallow in a single gulp.
Improved Grab (Ex): To use this ability, a wriggler must hit an opponent of up to one size smaller with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can try to swallow the foe the following round.
Swallow Whole (Ex): A wriggler can try to swallow a grabbed opponent of up to two sizes smaller by making a successful grapple check. The swallowed creature takes 1d4 points of bludgeoning damage and 1d6 points of acid damage per round from the interior. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 10 points of damage to the interior (AC 11). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.
A wriggler’s interior can hold 2 Tiny, 8 Diminutive, or 16 Fine opponents.
Skills: A wriggler has a +8 racial bonus on any Swim check to perform a special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
Originally appeared in Polyhedron Magazine #67 (1992).