Div, Aghash
[This content was created for the Pathfinder rules by Paizo Publishing LLC and is part of the Pathfinder RPG product line.]
Draped in rags and hunched over on goatlike legs, this creature possesses a featureless face, save for a large eye ringed by fangs.
Aghashes embody the evil eye, a curse granted by merely witnessing these embodiments of ruin and misfortune. Terrifying, haglike beings, aghashes wander deserts of the Material Plane spreading doom with their gazes. These wretched creatures hold nothing sacred, taking particular pleasure in bringing vain and arrogant mortals, particularly spellcasters, to ruin. Ragged and filthy, an aghash moves with a staggering motion. Its hoofed legs bend like those of a goat, giving its emaciated frame an obscene, jerking gait. All divs exhibit some manner of compulsion, and aghashes’ is to despise beautiful mortals. If given a choice between attacking two different opponents, an aghash always chooses the most physically becoming foe. Such is their loathing ‘or, perhaps, jealousy’ that an aghash might stalk attractive foes, delighting in afflicting them with curses that sap their charisma or otherwise undermines their charm. With its spectral hand ability an aghash can deliver curses from a distance, leading some victims to believe they’ve been afflicted by a disease or cursed by the gods themselves. All the while, the aghash lingers nearby, delighting in the suffering it has caused. An aghash stands between 5 and 6 feet tall and weighs about 100 pounds.
Aghash CR 4 |
XP 1,200 NE Medium outsider (div, evil, extraplanar) Init +2; Senses Darkvision 60 ft., see in darkness; Perception +11 |
DEFENSE |
AC 18, touch 12, flat-footed 16 (+2 Dexterity, +6 natural) hp 42 (5d10+15) Fort +4, Ref +6, Will +7 DR 5/cold iron or good; Immune fire, poison; Resist acid 10, electricity 10; SR 15 |
OFFENSE |
Speed 30 ft. Melee 2 claws +8 (1d6+2) Special Attacks cursed gaze, sandstorm Spell-Like Abilities (CL 6th; Concentration +10) At will – bestow curse (DC 16), detect good, detect magic, dimension door, minor image (DC 15), spectral hand 1/day – suggestion (DC 16), summon (level 3, 1d2 dorus 25%) |
STATISTICS |
Strength 14, Dexterity 15, Constitution 16, Intelligence 13, Wisdom 13, Charisma 18 Base Atk +5; CMB +7; CMD 19 Feats Alertness, Iron Will, Weapon Focus (claw) Skills Bluff +10, Disguise +12, Intimidate +10, Knowledge (arcana) +7, Knowledge (planes) +7, Perception +11, Sense Motive +9, Spellcraft +9, Stealth +10 Languages Abyssal, Celestial, Infernal; telepathy 100 ft. |
SPECIAL ABILITIES |
Cursed Gaze (Su) Aghash’s choice: confused for 1 round, shaken for 1 round, stunned for 1 round, or deals 1d4 points of damage, 30 feet, Fortitude DC 16 negates. Any creature under the effects of protection from evil is immune to an aghash’s gaze. The save DC is Charisma-based. Sandstorm (Su) Once per day, as a full-round action, an aghash can create a temporary sandstorm. This storm has a radius of 100 feet centered on the aghash and lasts for 1 minute per Hit Die the aghash possesses (typically 5). This functions as a sandstorm. |
ECOLOGY |
Environment any (Abaddon) Organization solitary Treasure standard |
TACTICS
In Combat If given a choice between attacking two different opponents, an aghash always chooses the most physically becoming foe. Such is their loathing ‘or, perhaps, jealousy’ that an aghash might stalk attractive foes, delighting in afflicting them with curses that sap their Charisma or otherwise undermines their charm. With its spectral hand ability an aghash can deliver curses from a distance, leading some victims to believe they’ve been afflicted by a disease or cursed by the gods themselves. All the while, the aghash lingers nearby, delighting in the suffering it has caused.
Section 15: Copyright Notice – Pathfinder Roleplaying Game Bestiary 3
Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.