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Appearance: The Wulver is a mythical creature from Scottish folklore, embodying the fusion of human and wolf. Standing tall, it bears a humanoid form with the head of a noble wolf, possessing a shaggy and formidable fur coat. Its eyes, reflective of wisdom rather than ferocity, glimmer with a serene intelligence. The Wulver’s physique is powerful yet lean, reflecting its affinity for both the wild and the human world.

Behavior: In contrast to the common perception of wolf-headed beings, the Wulver is remarkably benevolent. Known for its gentle demeanor, it actively avoids conflict and is often seen as a guardian spirit of the wilderness. Tales depict the Wulver as a solitary creature, yet compassionate, sometimes leaving fish on the doorsteps of those in need. Its howls are not of menace but seem to echo the mysteries of the untamed landscapes it calls home.

Habitat: The Wulver finds solace in remote and wild landscapes, favoring secluded areas like caves, dense forests, or deserted shielings. Its presence is often linked to places of pristine natural beauty, where it can keep a watchful eye over the untouched wilderness.

Modus Operandi: While the Wulver is not a creature of malice, it is elusive and tends to avoid direct interactions with humans. Its modus operandi involves acts of subtle kindness, such as leaving fresh fish for those struggling in the rural outskirts. The creature’s movements are characterized by a mysterious grace, traversing between the human and natural realms with ease.

Motivation: The Wulver’s motivation lies in the preservation of the untamed beauty of the wilderness. It acts as a silent guardian, intervening only to aid those in need or to maintain the delicate balance of nature. Motivated by a deep connection to the land, the Wulver’s benevolence is a testament to its dedication to fostering harmony between the human and natural worlds.

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Medium monstrosity, neutral

18 (+4) 14 (+2) 16 (+3) 12 (+1)14 (+2) 10 (+0)

Armor Class 15 (natural armor)

Hit Points 80 (10d8 + 30)

Speed 40 ft.

Skills Perception +5, Stealth +4, Survival +5

Senses darkvision 60 ft., passive Perception 15


  • Multiattack. It can make two attacks: one with its bite and one with its claws.
  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
  • Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
  • Howl. It lets out a bone-chilling howl that can be heard up to a mile away. All creatures within 60 feet of the wulver must make a Wisdom saving throw (DC 15) or become frightened for 1 minute.

Challenge Rating 5 (1,800 XP)

The Wulver is a large, muscular creature covered in thick fur, with the body of a man and the head of a wolf. They are skilled hunters and possess enhanced senses, making them formidable foes. Despite their fearsome appearance, they are known to be kind-hearted beings that will often leave food and other items for those in need.

In combat, Wulvers use their sharp claws and powerful bite to take down their prey, and can let out a bone-chilling howl that can strike fear into the hearts of their enemies. They are fast and agile, with a natural armor that provides them with additional protection in battle.

With a challenge rating of 5, the Wulver is a formidable opponent that will test the mettle of even the most experienced adventurers.

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