Shark, Great White

This immense silvery beast oozes strength, power, and speed. Its gigantic maw is lined with rows of ragged-looking teeth, and its pitch-black, emotionless eyes give nothing away.
Great White Shark CR 4
XP 1,200
N Huge animal (aquatic)
Init +6; Senses blindsense 30 ft., keen scent, low-light vision; Perception +11
DEFENSE
AC 19, touch 10, flat-footed 17 (+2 Dex, +9 natural, –2 size)
hp 42 (5d8+20)
Fort +10, Ref +6, Will +4
OFFENSE
Speed swim 60 ft.
Melee bite +9 (2d8+10 plus bleed)
Space 15 ft.; Reach 10 ft.
Special Attacks bleed (1d6)
STATISTICS
Str 25, Dex 14, Con 19, Int 1, Wis 16, Cha 4
Base Atk +3; CMB +12; CMD 24 (can’t be tripped)
Feats Great Fortitude, Improved Initiative, Weapon Focus (bite)
Skills Perception +11, Swim +15
ECOLOGY
Environment any ocean
Organization solitary, pair, school (3–6), or pack (7–13)
Treasure none
Among the largest of predatory fish, these sharks speed through the world’s oceans, perpetually hunting.
One of the most notorious maneaters of the sea, the truly immense great white shark can reach lengths of more than 20 ft. and weigh up to 5000 lbs. The great white shark is a predator with a well known taste for human flesh.
Section 15: Copyright Notice
Pathfinder Roleplaying Game Bestiary 4 © 2013, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Savannah Broadway, Ross Byers, Adam Daigle, Tim Hitchcock, Tracy Hurley, James Jacobs, Matt James, Rob McCreary, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, F. Wesley Schneider, Tork Shaw, and Russ Taylor.
Ecology from Pathfinder Adventure Path #57: Tempest Rising © 2012, Paizo Publishing, LLC; Author: Matthew Goodall.