Lion

The statistics presented here describe a male African lion, which is 5 to 8 feet long and weighs 330 to 550 pounds. Females are slightly smaller but use the same statistics.
Lion | |
Large animal | |
Hit Dice | 5d8+10 (32 hp) |
Initiative | +3 |
Speed | 40 ft. (8 squares) |
Armor Class | 15 (-1 size, +3 Dexterity, +3 natural), touch 12, flat-footed 12 |
Base Attack/Grapple | +3/+12 |
Attack | Claw +7 melee (1d4+5) |
Full Attack | 2 claws +7 melee (1d4+5) and bite +2 melee (1d8+2) |
Space/Reach | 10 ft./5 ft. |
Special Attacks | Pounce, improved grab, rake 1d4+2 |
Special Qualities | Low-Light Vision, Scent |
Saves | Fort +6, Ref +7, Will +2 |
Abilities | Strength 21, Dexterity 17, Constitution 15, Intelligence 2, Wisdom 12, Charisma 6 |
Skills | Balance +7, Hide +3*, Listen +5, Move Silently +11, Spot +5 |
Feats | Alertness, Run |
Environment | Warm plains |
Organization | Solitary, pair, or pride (6-10) |
Challenge Rating | 3 |
Advancement | 6-8 HD (Large) |
Level Adjustment | – |
Combat
Pounce (Ex) If a lion charges a foe, it can make a full attack, including two rake attacks.
Improved Grab (Ex) To use this ability, a lion must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Rake (Ex) Attack bonus +7 melee, damage 1d4+2.
Skills Lions have a +4 racial bonus on Balance, Hide, and Move Silently checks.
*In areas of tall grass or heavy undergrowth, the Hide bonus improves to +12.