Dinosaur, Kronosaurus
This enormous, finned reptile has a long mouth full of sharp teeth and moves through the water with incredible speed.
The mighty kronosaurus is a relentless hunter that, once it picks up a potential meal’s scent, rarely stops seeking its prey until its appetite is sated. A kronosaurus’s diet consists of everything from large fish and sharks to small whales, giant squids, and sea turtles. Remains of other giant saurians have reportedly been found in the stomachs of those rare kronosauruses that are killed by hunters or wash up dead on shore. Unlike other reptiles, a kronosaurus does not lay eggs, but instead births its young live. The young kronosauruses stay with their mother for less than a year before parting ways and hunting on their own. A fully grown kronosaurus can reach lengths of up to 50 feet and weigh as much as 40,000 pounds.
Primeval Sea Creatures
The ocean is full of myriad life forms, as varied and specialized as those in any other environment. But not all sea creatures are the result of millennia upon millennia of continual evolution. Some found themselves perfectly suited for their roles as apex predators millions of years ago and have simply remained as such to the present day, presenting terrible threats to those creatures that cross them, from their natural prey to unsuspecting sailors who find themselves in the wrong place at the wrong time. In most cases, these creatures are closely related to other waterborne animals, be they fish, reptiles, or mammals, and some even have distinctive similarities to primarily land-based creatures.
Kronosaurus CR 10
XP 9,600
N Gargantuan animal
Init +1; Senses low-light vision, scent; Perception +20
DEFENSE
AC 23, touch 7, flat-footed 22 (+1 Dex, +16 natural, –4 size)
hp 138 (12d8+84)
Fort +15, Ref +9, Will +7
OFFENSE
Speed swim 60 ft.
Melee bite +19 (3d8+19/19–20 plus grab)
Space 20 ft.; Reach 20 ft.
Special Attacks swallow whole (3d6+12 damage, AC 18, 13 hp)
STATISTICS
Str 36, Dex 13, Con 24, Int 2, Wis 13, Cha 9
Base Atk +9; CMB +26 (+30 grapple); CMD 37 (can’t be tripped)
Feats Endurance, Improved Critical (bite), Iron Will, Power Attack, Skill Focus (Perception), Weapon Focus (bite)
Skills Perception +20, Swim +26
ECOLOGY
Environment warm oceans
Organization solitary, pair, or school (3–8)
Treasure none
Section 15: Copyright Notice
Pathfinder Adventure Path #60: From Hell’s Heart © 2012, Paizo Publishing, LLC; Authors: Jason Nelson and Rob McCreary.