Kolponomos
Kolponomos is an aquatic bear that fills a similar niche to sea otters, except that it is larger and thus eats different foods.
Originally Posted by Nilbog of the Wizards Community forums.
On this Thread
Kolponomos is found along shorelines, swimming to find its food in the sea. It more or less resembles an ordinary bear, but has some otter-like features.
A kolponomos will not usually hunt humanoids, but can be very aggressive in defense of its life, cubs, or territory, using its savage teeth and clawed paws to tear apart other creatures.
Kolponomos | |
Medium animal | |
Hit Dice | 3d8+6 (19 hp) |
Initiative | +1 |
Speed | 30 ft. (6 squares), Swim 30 ft. |
Armor Class | 13 (+1 Dexterity, +2 natural), touch 11, flat-footed 12 |
Base Attack/Grapple | +2/+6 |
Attack | Claw +6 melee (1d4+4) |
Full Attack | 2 claws +6 melee (1d4+4) and bite +1 melee (1d6+2) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | – |
Special Qualities | Low-Light Vision, Scent |
Saves | Fort +4, Ref +4, Will +2 |
Abilities | Strength 19, Dexterity 13, Constitution 13, Intelligence 2, Wisdom 12, Charisma 8 |
Skills | Climb +4, Listen +4, Spot +4, Swim +8 |
Feats | Endurance, Toughness |
Environment | Temperate marshes and aquatic |
Organization | Solitary or pair |
Challenge Rating | 2 |
Advancement | 4-5 HD (Medium) |
Level Adjustment | – |
Combat
Skills: A kolponomos has a +8 racial bonus on Swim checks and need not make a check except to perform some special action or avoid a hazard. It can take 10 on Swim checks even if rushed or threatened, and can make a run action while swimming, provided it swims in a straight line.