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Fish, Swordfish

Swordfish
My Images (midjourney.com)

Appearance: The Swordfish, a nautical marvel, boasts a streamlined, muscular body adorned with a distinctive long, sword-like bill. Gleaming with shades of silver and blue, its large, keen eyes exude intelligence, and its powerful, torpedo-shaped form slices through the water with unrivaled grace.

Behavior: A solitary hunter, the Swordfish roams the open seas with a graceful yet relentless demeanor. It showcases remarkable agility, effortlessly navigating ocean currents. This majestic creature is known for its curious nature, often approaching vessels and marine life with a calm and confident demeanor.

Habitat: A denizen of the open ocean, Swordfish favor warm and temperate waters. They migrate vast distances, covering thousands of miles in search of prey. Their habitat extends from surface waters to depths reaching several hundred meters, making them elusive and adaptable predators.

Modus Operandi: Masters of ambush, Swordfish utilize their swift bursts of speed to surprise prey. Employing their iconic bills, they slash through schools of smaller fish with unparalleled precision. Adept at using their keen senses to detect vibrations, they patiently stalk their quarry before unleashing a lightning-fast assault.

Motivation: Driven by primal instincts, Swordfish are motivated by the perpetual quest for sustenance and maintaining their dominance in the vast expanses of the open sea. Their motivation centers on the perpetual ebb and flow of marine life, perpetuating the delicate balance within their underwater domain.


  • Swordfish 5e
  • Swordfish Pathfinder
Swordfish
My Images (midjourney.com)

Large beast, unaligned

Armor Class 14 (natural armor)
Hit Points 75 (10d10 + 20)
Speed swim 60 ft.


STRDEXCONINTWISCHA
18 (+4)16 (+3)14 (+2)2 (-4)12 (+1)8 (-1)

Skills Perception +3
Senses Darkvision 60 ft., Passive Perception 13
Languages
Challenge 3 (700 XP


Actions

Multiattack. It makes two attacks: one with its Slash and one with its Tail Swipe.

Slash. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 4) slashing damage.

Tail Swipe. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be pushed 10 feet away and knocked prone.


Legendary Actions

The swordfish can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The swordfish regains spent legendary actions at the start of its turn.

Quick Maneuver (Costs 1 Action). It swims up to its speed without provoking opportunity attacks.

Lunge (Costs 2 Actions). It makes a Slash attack.


Regional Effects

The aquatic environment within a mile of the swordfish’s presence takes on an energized, vital atmosphere. Other aquatic creatures in the area gain advantage on initiative rolls, reflecting the heightened awareness caused by the swordfish’s imposing presence.

A proud fin flares along the spine of this large, sleek fish, its head coming to a spear-like point.

[This content was created by Paizo Publishing LLC for the Pathfinder rules but is not from the Pathfinder RPG product line.]

Source: Pathfinder d20pfsrd.com

Swordfish are among the fastest and most efficient predators in the sea, and can grow to lengths of almost 15 feet and weigh up to 1,500 pounds.

Swordfish CR 2
XP 600

N Large animal (aquatic)

Init +2; Senses Low-Light Vision; Perception +10
DEFENSE
AC 14, touch 11, flat-footed 12 (+3 armor, +2 Dexterity, -1 size)

hp 22 (4d8+4)

Fort +5, Ref +6, Will +2
OFFENSE
Speed Swim 70 ft.

Melee gore +5 (1d8+3)

Space 10 ft.; Reach 10 ft.

Special Attacks piercing rush
STATISTICS
Strength 15, Dexterity 14, Constitution 13, Intelligence 1, Wisdom 12, Charisma 2

Base Atk +3; CMB +6; CMD 18

Feats Skill Focus (Swim), Weapon Focus (gore)

Skills Perception +10, Swim +18; Racial Modifiers +4 Perception
SPECIAL ABILITIES
Piercing Rush (Ex)

When a swordfish uses its gore attack after swimming at least 10 feet, including on a charge, it adds two times its strength bonus on damage rolls.
ECOLOGY
Environment any ocean

Organization solitary or pair

Treasure none
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