The subject can move through desert environments without hindrance, ignoring movement penalties and penalties on skill checks for all types of desert and waste terrain.
Level: Druid 1, Ranger 1, Sand 1,
Components: V, S, DF,
Casting Time: 1 standard action
Target: One touched creature/level
Duration: 1 hour/level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
This spell does not grant a subject immunity to other ill effects of waste environments, such as heat and sun.