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Spider Poison

(Magic of Faerun)

Originally posted on D&D tools

Necromancy
Level: Assassin 3, Sorcerer/Wizard 3,
Components: V, S, M,
Casting Time: 1 action
Range: Touch
Target: Creature touched
Duration: Instantaneous (see text)
Saving Throw: Fortitude negates (see text)
Spell Resistance: Yes

Similar to the divine spell poison, you inflict a paralyzing poison upon the subject by making a successful melee touch attack. The poison deals 1d6 points of temporary Strength damage immediately and another 1d6 points of temporary Strength damage 1 minute later.

Each instance of damage can be negated by a Fortitude save (DC 10 + one-half caster level + caster’s Intelligence or Charisma modifier, for wizards and sorcerers, respectively).

Material Component: A poisonous spider, alive or dead.

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