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Phantom Steed

By Henri Regnault - Web Gallery of Art:   Image  Info about artwork, Public Domain, https://commons.wikimedia.org/w/index.php?curid=6385005, Phantom Steed
By Henri Regnault – Web Gallery of Art:   Image  Info about artwork, Public Domain, https://commons.wikimedia.org/w/index.php?curid=6385005

You conjure a Large, quasi-real, horselike creature.

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Conjuration (Creation)

Level Bard 3, Sorcerer/Wizard 3
Components V, S
Casting Time 10 minutes
Range 0 ft.
Effect One quasi-real, horselike creature
Duration 1 hour/level (D)
Saving Throw None
Spell Resistance No

The steed can be ridden only by you or by the one person for whom you specifically created the mount. A phantom steed has a black head and body, gray mane and tail, and smoke-colored, insubstantial hooves that make no sound. It has what seems to be a saddle, bit, and bridle. It does not fight, but animals shun it and refuse to attack it.

The mount has an AC of 18 (-1 size, +4 natural armor, +5 Dexterity) and 7 hit points +1 hit point per caster level. If it loses all its hit points, the phantom steed disappears. A phantom steed has a speed of 20 feet per caster level, to a maximum of 240 feet. It can bear its rider’s weight plus up to 10 pounds per caster level.

These mounts gain certain powers according to caster level. A mount’s abilities include those of mounts of lower caster levels.

  • 8th Level The mount can ride over sandy, muddy, or even swampy ground without difficulty or decrease in speed.
  • 10th Level The mount can use water walk at will (as the spell, no action required to activate this ability).
  • 12th Level The mount can use air walk at will (as the spell, no action required to activate this ability) for up to 1 round at a time, after which it falls to the ground.
  • 14th Level The mount can fly at its speed (average maneuverability).
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